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Reworked merc BM set still has no surge in 1.2


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So looking at the reworked stats for mercenary, I can't help but notice that we still have no surge on any piece. Just the same useless accuracy in every single armor piece. Jugg, marauder, sorc and assassin get 3 armor pieces with surge, we get none.

 

What the **** Bioware, why force us buy 2 sets of armor to switch enhancements when other classes get them for granted?

 

Check this out to see what I'm talking about http://mmo-mechanics.com/news.php?ar...a-stats-on-pts

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Well we can't really fully evaluate how much damage each stat gives us at this point to know for a certainty that Accuracy is a bad stat. It's certainly not very noticeable.

 

However it is quite annoying to be hit capped against raid bosses in PvP gear. We're just gonna have to steal the mods from other people's gear for the time being.

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