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Explosive rounds idea


GroogOT

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Give top tier Assault Spec tree the ability to reduce the cost of explosive round by 1 and have the abilities that increase plastique damage also increase explosive round.

 

I hope you all still remember explosive round, right? That ability from day 1 that you stopped using after lvl 10.

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I actually use to be really interested in a revival for this forgotten ability. My old idea was to change Ionic Accelerator for both ACs to procing off ER. Though I didn't have a solution worked out for how to reduce the ammo cost on ER to make this feasible.

 

It just seems like Assault Specialist is supposed to be the mobile tree for commando and the ranged one for vnaguard, but ionic accelerator keeps it stuck playing the same way as other specs. It might make AS tHE pvp spec though, if it had both range and mobility.

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