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Quarterly Producer Letter for Q2 2024 ×

Ctrl + Right click NOT working in this game: Will it be fixed?


TheNotorius

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Sir you're a life saver...

 

A question, there's some way to:

Click RMB -> lock camera.

Click RMB again -> release camera.

 

You can do that but then I guess all RMB functions coded in the engine won't work.

- You won't be able to right click equip a piece of gear

- You won't be able to CTRL + right click edit gear mods

- You won't be able to right click on a player name in chat or inspect.

 

I'll check it out though

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K done some testing and while a bit tricky with mouse behavior it works

 

Here's the code

 

 

Thread, interrupt, 0

;

RButton::

Thread, Priority, 2147483647

GetKeyState, State, RButton

if state=U

Click Down Right

else

Click Up Right

Return

;

 

 

 

(edit) Uploaded a compiled version in the thread in my sig.

Edited by Deewe
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I managed to switch ctrl and alt but I couldn't alt tab properly anymore, what ever I did it then counted as alt + ctrl tab. In-game it didnt do anything, but alt remapped to ctrl + tab did still work. LCtrl::AltTab or Ctrl::AltTab would break the ctrl - alt switch too.

 

SetTitleMatchMode, 2
#IfWinActive Star Wars™: The Old Republic™
Thread, interrupt, 0
;
Thread, Priority, 2147483647
Ctrl::Alt
Alt::Ctrl
;

 

Ill try with right alt as it counts as ctrl + alt but I think it is still a whole own modifier.

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I managed to switch ctrl and alt but I couldn't alt tab properly anymore, what ever I did it then counted as alt + ctrl tab. In-game it didnt do anything, but alt remapped to ctrl + tab did still work. LCtrl::AltTab or Ctrl::AltTab would break the ctrl - alt switch too.

 

SetTitleMatchMode, 2
#IfWinActive Star Wars™: The Old Republic™
Thread, interrupt, 0
;
Thread, Priority, 2147483647
Ctrl::Alt
Alt::Ctrl
;

 

Ill try with right alt as it counts as ctrl + alt but I think it is still a whole own modifier.

Have to log for a bit but it's something more like (google is my firend :) )

 

 

 

;Special remap for LWin & Tab to AltTab

LWin & Tab::AltTab

;All other LWin presses will be LAlt

LWin::LAlt

 

 

 

(edit) maybe try this

 

 

*tab::

{

 

if(GetKeyState("LAlt", "P")){

Send {LControl up}{Alt down}{tab}

KeyWait, tab

} else if(GetKeyState("LShift", "P")){

Send {LShift down}{tab}

KeyWait, tab

}else

{ send {tab}

}

return

}

~LAlt Up::

{ send {lalt up}

return

}

LAlt::LCtrl

LCtrl::LAlt

 

 

Edited by Deewe
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