Superdude- Posted February 24, 2012 Share Posted February 24, 2012 (edited) Why doesn't gravity(rage tree) effect Seeping wound(improved ruptre/annih tree)? Rupture is a "movement" slowing ability with this upgrade, and thus should be effected by gravity. Making it a 1 rage ability, but only while having Gravity + Seeping Wound. Or am i missing something? Edited February 24, 2012 by Superdude- Link to comment Share on other sites More sharing options...
Spiderbubble Posted February 24, 2012 Share Posted February 24, 2012 Wait, we're expecting that the Rage tree makes some sort of sense now? Link to comment Share on other sites More sharing options...
Superdude- Posted February 24, 2012 Author Share Posted February 24, 2012 Wait, we're expecting that the Rage tree makes some sort of sense now? And how doesn't it? Each ability is defined, and executed well(minus gravity) in the Rage tree. Link to comment Share on other sites More sharing options...
Spiderbubble Posted February 24, 2012 Share Posted February 24, 2012 Sorry, I kind of thought that Rage, while using virtually no more than five abilities, made sense to the Marauder class that uses at least 15 on a regular basis... Also Rage is easy whereas other Marauder specs are not. The TANK AC also does more damage in said tree than the DPS AC. So yeah, Rage makes no sense. Link to comment Share on other sites More sharing options...
Superdude- Posted February 24, 2012 Author Share Posted February 24, 2012 Sorry, I kind of thought that Rage, while using virtually no more than five abilities, made sense to the Marauder class that uses at least 15 on a regular basis... Also Rage is easy whereas other Marauder specs are not. The TANK AC also does more damage in said tree than the DPS AC. So yeah, Rage makes no sense. You obviously are bad at playing marauders then. Link to comment Share on other sites More sharing options...
StalkerYuno Posted February 25, 2012 Share Posted February 25, 2012 scream > rupture in rage rotation. CS > rupture for slow. i suppose it would be nice if it worked though. Link to comment Share on other sites More sharing options...
Soilantgreen Posted February 25, 2012 Share Posted February 25, 2012 Sorry, I kind of thought that Rage, while using virtually no more than five abilities, made sense to the Marauder class that uses at least 15 on a regular basis... Also Rage is easy whereas other Marauder specs are not. The TANK AC also does more damage in said tree than the DPS AC. So yeah, Rage makes no sense. I just had to laugh at the thought that rage was easy but annihilation was hard. Link to comment Share on other sites More sharing options...
Superdude- Posted March 13, 2012 Author Share Posted March 13, 2012 I'd still like to get an answer on this. Link to comment Share on other sites More sharing options...
jitsuo Posted March 13, 2012 Share Posted March 13, 2012 Why doesn't gravity(rage tree) effect Seeping wound(improved ruptre/annih tree)? Rupture is a "movement" slowing ability with this upgrade, and thus should be effected by gravity. Making it a 1 rage ability, but only while having Gravity + Seeping Wound. Or am i missing something? I believe Bioware only wanted it to affect innate slowing abilities. Link to comment Share on other sites More sharing options...
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