Feldshau Posted February 24, 2012 Share Posted February 24, 2012 would anyone care to give your suggestions on this build Wanna go pure heals, for pvp and end game raids http://www.torhead.com/skill-calc#800rfRMR0fbkqZrzoMZo.1 Link to comment Share on other sites More sharing options...
Suwa Posted February 24, 2012 Share Posted February 24, 2012 I would move the 2 points in Heavy Trooper down to Ironsights, but everything else is fine. Link to comment Share on other sites More sharing options...
Feldshau Posted February 24, 2012 Author Share Posted February 24, 2012 with heavy trooper, it says healing recieved, is that referring to me, like when someone heals me, if so, then i def will not put points into that, i dont care about people healing me Link to comment Share on other sites More sharing options...
Suwa Posted February 24, 2012 Share Posted February 24, 2012 I believe it means healing that you are getting from another player, not healing that you are giving to another player. Link to comment Share on other sites More sharing options...
Ferroh Posted February 24, 2012 Share Posted February 24, 2012 For pvp you definitely want heavy trooper. Afterall, it's all healing received, and most importantly that includes the healing you do to yourself. 2% hp doesn't hurt, either. You'll also want combat shield for pvp--it becomes a 12 second window where you can't be interrupted, and that can be priceless if used correctly Link to comment Share on other sites More sharing options...
chironezone Posted February 24, 2012 Share Posted February 24, 2012 3/3 Ironsights is an absolute must. Link to comment Share on other sites More sharing options...
yggum Posted February 24, 2012 Share Posted February 24, 2012 (edited) I would suggest this build: http://www.torhead.com/skill-calc#800rfRRodcdkqZMco.1 - 2 points to spare Kolto Residue - I find useless as you'll rarely take advantage of ever healing more than one target with the residue bonus MedZone - I don't find worth the two points as it's situational as well, Treated Wound Dressings is better use of these points. Ironsights - A must have as mentioned by another because the more AIM the more heal and crit you'll have. Edited February 24, 2012 by yggum Link to comment Share on other sites More sharing options...
Soltrooper Posted February 24, 2012 Share Posted February 24, 2012 Even if Kolto Residue only boosted your heals by 5%, it would be compulsory. It affects everyone's heals, so it's a great investment on talent points. Even in a Flashpoint, others will be using the occasional self heal. Two points getting 4% alacrirty from the assault tree is good as well. Link to comment Share on other sites More sharing options...
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