TiTaNsFaN Posted February 17, 2012 Share Posted February 17, 2012 Mercenary tracer missile effects seem to benefit other mercenarys in an Ops group thereby magnifying the damage of heetseeker tremendously. This makes a mercenary heavy dps group by far the best dps group for any PvE content since their damage is substantially higher than any other class. Is this intentional or listed as a known bug somewhere? Link to comment Share on other sites More sharing options...
yaworr Posted February 17, 2012 Share Posted February 17, 2012 (edited) i was thinking about a similar thing: scoundrel gets this passive ability that increases dmg dealt to bleeding targets. now my questions are: 1. do i have to use my vital shot to make target bleed or can i just benefit from vital shot (or another bleeding effect) of other players? 2. if a target suffers from multiple bleeding effects (vital shots from 2 scoundrels for instance) do i benefit from just one of them or from both = i deal even more dmg? 3. how should it work? Edited February 17, 2012 by yaworr Link to comment Share on other sites More sharing options...
Devoter Posted February 17, 2012 Share Posted February 17, 2012 (edited) Thats obviously a bug, otherwise the class would stack too good with itself. Edited February 17, 2012 by Devoter Link to comment Share on other sites More sharing options...
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