Bleedus Posted February 15, 2012 Share Posted February 15, 2012 my surge went from 81 to 66... dunno what you people are complaining about with your measly 4% surge loss. This is completely false. https://docs.google.com/spreadsheet/pub?key=0Ajq2cQXn3ZWAdFJ4YXQtbzRFdmVLYUVnd21Ga2FRWmc&output=html You either went from 81% to 73%, or from 69% to 66%. Don't try to make it more dramatic. Link to comment Share on other sites More sharing options...
Meko Posted February 15, 2012 Share Posted February 15, 2012 I stopped drinking Surge years ago because it just had way to much caffeine in it. Link to comment Share on other sites More sharing options...
TheSwamper Posted February 15, 2012 Share Posted February 15, 2012 My only complaint is that, yet again, this seems like a change made for PvP that adversely affects PvE. Not by much, granted, but ffs STOP MAKING PVP CHANGES THAT AFFECT PVE. Making changes for one should never affect the other. In any game. Link to comment Share on other sites More sharing options...
SliggXx Posted February 15, 2012 Share Posted February 15, 2012 I mean really, you nerfed everyone's dps to the ground, now I am god! I'm a healer incase you were wondering, we are now unkillable once in BM gear like myself, im very very pleased with this patch!!! No you aren't. Link to comment Share on other sites More sharing options...
bleedo Posted February 15, 2012 Share Posted February 15, 2012 That's it for me, I'm uninstalling, deleting my account and setting my computer on fire. lol! don't forget to rant all over the forums about how bad BW is before you set the computer on fire. (seriously, op, let the devs balance the game. in time it'll be excellent. - in the meantime, just hope for a good pvp team once and awhile) Link to comment Share on other sites More sharing options...
Calsidian Posted February 15, 2012 Share Posted February 15, 2012 I don't think this affects PVP as much as PVE, but the HPS and DPS loss is pretty much the different between not hitting enrages before and hitting them now...or healing through something before and wiping now.... The only way to balance PVP and PVE in the same game, is to have two totally different sets of rules that go into effect based on what part you are doing. At this time is the game at a difficulty level where the margin of error is so small that this will consistently cause a wipe where it didn't before? Be honest. Because so far all I've heard is how easy and faceroll all the content is. Now PvE is unplayable and we can't possibly adapt and overcome this change to surge? Link to comment Share on other sites More sharing options...
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