EasX Posted February 6, 2012 Share Posted February 6, 2012 The title pretty much explains it. Preferably leaned towards PvE rather than PvP. Link to comment Share on other sites More sharing options...
EasX Posted February 6, 2012 Author Share Posted February 6, 2012 Can someone PLEASE respond? Link to comment Share on other sites More sharing options...
Jooji Posted February 6, 2012 Share Posted February 6, 2012 Building a healing spec isn't exactly rocket science. http://www.torhead.com/skill-calc#800bfRMRdcdzqZMck.1 That leaves 3 floater points you can put into psych aid, steadied aim, and weapon calibrations. Link to comment Share on other sites More sharing options...
choboon Posted February 6, 2012 Share Posted February 6, 2012 This also works: http://torguild.net/calculator/trooper/commando/?p=22322120210030121100203311022100100000000000000000000000000 No instant, but usually shouldnt be needed. In exchange you help your team out with grav rounds armor debuff and the added dps when healing constantly is not required. Later on, when doing Raids you can still go full heal, in Hardmodes it depends on team a bit aswell. Link to comment Share on other sites More sharing options...
Sylanaris Posted February 6, 2012 Share Posted February 6, 2012 This is my current setup for my Combat Medic, works for HardModes Operations as well as PvP: http://www.torhead.com/skill-calc#800bfRoRdcdkqZrck.1 Remember that you WILL be dealing damage, you are not a Heal-bot. Hammer Shot and Charged Bolts are your weapons of choice Link to comment Share on other sites More sharing options...
RuQu Posted February 6, 2012 Share Posted February 6, 2012 Have you checked the Guide stuck to the top of the page? It has a build listed in it, along with lots of other advice, a Stat Weight Calculator, and gluten-free treats*. *While supplies last. Link to comment Share on other sites More sharing options...
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