bobmcbo Posted February 5, 2012 Share Posted February 5, 2012 I've noticed on hoth, along with some other places, that there are pairs of elevators going up and down a pointlessly large wall. I've also noticed that they seem to be moving together, with one a second or 2 behind the other one, so if you miss one elevator, you're still screwed. What bioware needs to do is VERY simple: just make it so that while one elevator is at the top, the other is at the bottom, so we aren't waiting for both to come down at the same time after we barely missed one. Link to comment Share on other sites More sharing options...
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