loudent Posted February 2, 2012 Share Posted February 2, 2012 With all the content and story lines as well as flashpoints it is very easy to outlevel content before you're finished with it. This is ok, but sometimes you just want to really finish a world. I suggest an xp slider that determines how much XP goes to legacy (from 0-100%) this allows the player to slow down (or even stop) leveling for a bit without losing progress and still getting to fully explore each world. Link to comment Share on other sites More sharing options...
Sapphix Posted February 2, 2012 Share Posted February 2, 2012 With all the content and story lines as well as flashpoints it is very easy to outlevel content before you're finished with it. This is ok, but sometimes you just want to really finish a world. I suggest an xp slider that determines how much XP goes to legacy (from 0-100%) this allows the player to slow down (or even stop) leveling for a bit without losing progress and still getting to fully explore each world. Not a bad idea. Link to comment Share on other sites More sharing options...
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