jedip_enguin Posted February 1, 2012 Share Posted February 1, 2012 Question for the PvP'er out there. If forced to choose between the two above talents (which I am due to mostly being setup primarily for PvE) which one would you choose? Obviously a snare on full auto sounds fairly useful, but as you usually need your snares while on the move its relative benefit seems outweighed by being able to spam Concussion Blast more often (always useful for bridge defense and pushing ball carriers off into the pit) with a lower cd on your CC breaker added on as gravy. Or am I missing something? I'll throw the floor open to those in the know. Link to comment Share on other sites More sharing options...
Jooji Posted February 1, 2012 Share Posted February 1, 2012 Tenacious D is our best pvp talent. The -10 seconds on conc charge and -30seconds on the pvp break is HUGE. That talent alone makes it hard justifying a full healing spec for pvp for me I wish so much I could spec full heals and still get it. Link to comment Share on other sites More sharing options...
Aerodi Posted February 2, 2012 Share Posted February 2, 2012 (edited) Definitely have to agree with the above poster. Tenacious along with Concussive Force and 2 eliminator set make our knockback amazing. I have switched to combat medic btw. While I do miss those talents, you become such a powerhouse with all the healing and supercharged charged bolts that I couldn't imagine changing back. Edited February 2, 2012 by Aerodi Link to comment Share on other sites More sharing options...
lnknprk Posted February 2, 2012 Share Posted February 2, 2012 Tenacious. The slow on Full Auto is nice, but it's too short. Its purpose is to make sure the target doesn't break LoS with Full Auto. It's useful for stopping people trying to run away from a fight. Tenacious Defense just offers more. Link to comment Share on other sites More sharing options...
vvp_pe Posted February 2, 2012 Share Posted February 2, 2012 (edited) 15 sec cd on concussive charge is ~amazing~ you can actually see tears forming while playing. Edited February 2, 2012 by vvp_pe Link to comment Share on other sites More sharing options...
schwiz Posted February 2, 2012 Share Posted February 2, 2012 I take coverfire, its good for pvp as its really the only snare you have in the gunnery tree so good for huttball. You get a reduced timer on concussion charge from your armor set bonus. Link to comment Share on other sites More sharing options...
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