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Gear System - How it COULD work.


TheRealTorrne

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Okay, so I'm sure you're all tired of hearing about how ill-conceived the Champion Bag system is. I know that I'm tired of experiencing it. The only thing keeping me queuing for warzones at this point is my strong desire to legitimately earn the Battlemaster title and start opening a different bag.

 

Why random? Why? It makes no sense. I laugh at those of you that say it's "fair." There is no fairness in the lottery. It's a system designed to take people's money (or time in this case) in hopes that they'll be awarded greatly. Much like any casino game, it's not in the player's favor. Period. It's a ****** tactic to keep us grinding for gear bags as long as we're willing to renew our subscription. Just one more month, there's no way I won't get my weapon in that one more month!

 

Absurd. This system is not fair, it's not fun, and it's not inventive or interesting. Revamp this system. Now.

 

With all of that said, consider this another "discuss gear system options" thread.

 

Here is my proposal:

 

Level 50 Warzones - Award commendations, as before, but now also award 3-5 or so Centurion commendations. Centurion gear remains unchanged, being purchased for Centurion Commendations.

 

Champion Bags - While still random, can guarantee progress. Make ALL Champion items purchasable for a set number of Champion Commendations. Make each Champion bag award Champion Commendations (duh?). Perhaps 2-5 per bag. Maybe make Bags purchasable for Centurion Commendations as well as Warzone commendations, perhaps with a Valor Rank requirement to purchase/open them. If you really want to involve the Valor system, you can set certain Valor rank requirements on Champion gear, to gate progress. I don't think it's necessary.

 

Mercenary Commendations - Get rid of them. Utterly pointless. Change prices accordingly, I suppose.

 

Battlemaster Bags - Same as Champion Bags; 2-5 commendations per bag. Purchasable with Champion Commendations, as well as awarded through Daily/weekly missions.

 

First draft, frustration involved so I understand there are flaws. Tell me what you think, and discuss if you'd like.

Edited by TheRealTorrne
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