RocketWidget Posted January 28, 2012 Share Posted January 28, 2012 After playing around with this talent some, I really feel like it's not reducing the interruption rate for Full Auto, a single hit from a mob knocks a third of the channel off still, can anyone else test/confirm? Link to comment Share on other sites More sharing options...
RocketWidget Posted January 28, 2012 Author Share Posted January 28, 2012 Anyone? Link to comment Share on other sites More sharing options...
ArchangelLBC Posted January 28, 2012 Share Posted January 28, 2012 For Full Auto your experience is the same as mine. On casted abilities though (Grav Round, Healing probes), I did notice alot less pushback while soloing after I got steadied aim. I only ever got it from lack of places to put the points and wanting to move up the tiers. Link to comment Share on other sites More sharing options...
lnknprk Posted January 29, 2012 Share Posted January 29, 2012 All I know is that ever since I can remember if you get hit while casting Full Auto you lose a tick. Steadied Aim or not. The talent says it's supposed to reduce the push back on Full Auto, so that leads me to believe bug. I never see any push back on Grav Round. If I use Full Auto when being hit I will see push back. Link to comment Share on other sites More sharing options...
RocketWidget Posted January 29, 2012 Author Share Posted January 29, 2012 Yeah, and when I compare to my sage, when I take a similar talent, 75% pushback reduction on TK Throw, which is also a 3 second channel, I can channel the entire spell and not lose a tick even after several hits. Whereas Full Auto, with or without the talent, always loses a tick on the first hit. Link to comment Share on other sites More sharing options...
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