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Computer nerds; what are the logistics to setting up cross server queues?


Chiricahua

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The warzone wait for even imperials is becoming noticeable.

 

A "server" is not, in fact, 1 single server, its a cluster of servers (often virtualized). Two "servers" (clusters) have data stored separately from one another. Its why you can have diff characters on diff servers.

 

Anyway, to make cross-server Warzones work, they would have to implement communication across servers to do the following:

1. find a server to hold the match on (one thats not overloaded)

2. hold match

3. record updates for each character back across to the server they came from.

 

Technically speaking, it does require new tech, but its not all that difficult to do.

Edited by Zaodon
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