AugustusD Posted January 24, 2012 Share Posted January 24, 2012 The Sith Assassin ability maul either has a messed up animation or some other lag causing problem. This ability constantly resets the animation even when directly behind the opponent. I think this might be because the client and the server are not quite in sync so the server thinks you are standing somewhere you Are not causing the positional requirement to fail. So while you think your in position and spam this ability the server days "no your not" and resets it. This wouldn't be to much of a big deal if the animation did not take a second or so to run through before it resets. If the server doesn't think I'm in position the ability animation shouldn't start up at all. this is a big cause of frustration for this class because this is one of our biggest damage abilities and it seems hindered by this problem. Ask the Assassin community and some will even tell you they have given up on using this at all. By the time it goes off (if it does so)your exploit weakness proc is gone and it costs you 50 force to use. Until this issue is resolved I suggest removing the positional requirement for this ability to make it usable. Link to comment Share on other sites More sharing options...
Daedricshots Posted January 24, 2012 Share Posted January 24, 2012 yes there's a thread about it in assassin class called PLZ Fix Maul. its a known issue. Link to comment Share on other sites More sharing options...
AugustusD Posted January 24, 2012 Author Share Posted January 24, 2012 Was never gonna quit. I just RE-subbed for 2 months. I just want this issue fixed Link to comment Share on other sites More sharing options...
ishbindeinvater Posted January 24, 2012 Share Posted January 24, 2012 Was never gonna quit. I just RE-subbed for 2 months. I just want this issue fixed lol its his signature! Link to comment Share on other sites More sharing options...
djevla Posted January 24, 2012 Share Posted January 24, 2012 After todays ability delay fix I no longer have problems with maul, hit every single one VS not hitting at all prepatch. Not sure if this patch helped everyone but it sure helped me. Link to comment Share on other sites More sharing options...
Delillo Posted January 25, 2012 Share Posted January 25, 2012 Actually Maul seems much worse for me after the patch. I'm getting the stuttering animation and no maul sometimes even when behind incapacitated mobs. PvP actually seems more forgiving actually. Link to comment Share on other sites More sharing options...
nwtampaguy Posted January 25, 2012 Share Posted January 25, 2012 I see no change in maul after this patch. this patch did not mention anything about a inquisitor update either. Link to comment Share on other sites More sharing options...
Delillo Posted January 25, 2012 Share Posted January 25, 2012 (edited) I see no change in maul after this patch. this patch did not mention anything about a inquisitor update either. GeorgZoeller General Discussion -> Delays are gone! As you guys have noticed (and probably read in the patch notes), one major part of our series of ability delay improvements was patched onto the live servers with the maintenance last night (patch 1.1.0b). We decided that the improvements seen with this fix were significant enough for us to roll this patch out as quickly as possible instead of waiting for the next scheduled patch. Edited January 25, 2012 by Delillo Link to comment Share on other sites More sharing options...
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