Chiricahua Posted January 20, 2012 Share Posted January 20, 2012 I remember in SWG when a player first figured out how to do the IG-88 instance solo. Months later someone with a bat pet figured out how to solo that instance where you board a ship. Then it also had bots. I had level 90 characters who sole purpose was to give me officer tacs, and an ent to give me a buff. Oh yeah, it was possible to dual log multiple accounts in SWG. Then at night (all night) there were players who AFK played to grind holos and junk loot for sale. SWG devs admitted it was a problem, but said they didn't have the staff to enforce the rules. Also, most players AFK grinded their pet's level in less than 2 days. So, have things changed that much? With all the legitimate griefing in this game, I'd say no. Heck, I just saw an exploit last night in huttball I didn't know about. Link to comment Share on other sites More sharing options...
ptwonline Posted January 20, 2012 Share Posted January 20, 2012 Rule #1 of MMOs: if it can be exploited, it WILL be exploited. Every single thing in an MMO should be built with that rule in mind. Link to comment Share on other sites More sharing options...
Chiricahua Posted January 20, 2012 Author Share Posted January 20, 2012 Rule #1 of MMOs: if it can be exploited, it WILL be exploited. Every single thing in an MMO should be built with that rule in mind. Nice quote. Link to comment Share on other sites More sharing options...
Incomprehensible Posted January 20, 2012 Share Posted January 20, 2012 Exploiting games has been around as long as video games have existed. Let me introduce a new generation to the Story of Mel... http://www.pbm.com/~lindahl/mel.html Programmers vs exploiters has been an ongoing battle for decades. Link to comment Share on other sites More sharing options...
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