Moosestick Posted January 20, 2012 Share Posted January 20, 2012 1. CC immunity as well as the CC breaker. Maybe 2-3 minute cooldown, lasts 10-15 seconds. Something to keep the knockback or pull monkies at bay. 2. Fix ability delay. Killer in pvp 3. Fix WZ medal spread(Marauder can get 10, Sorc can get 19). While somewhat minor, it helps with gear progression/consumable inventory/etc. 4. Increase in damage. Not much, maybe 25%. Other melee-jugg not included-can out-dps us and out-burst us. Ranged out-dps us based on time-on-target and can out-burst us. CC immunity would help with that however. Link to comment Share on other sites More sharing options...
Kodokai Posted January 20, 2012 Share Posted January 20, 2012 (edited) 1. CC immunity as well as the CC breaker. Maybe 2-3 minute cooldown, lasts 10-15 seconds. Something to keep the knockback or pull monkies at bay. 2. Fix ability delay. Killer in pvp 3. Fix WZ medal spread(Marauder can get 10, Sorc can get 19). While somewhat minor, it helps with gear progression/consumable inventory/etc. 4. Increase in damage. Not much, maybe 25%. Other melee-jugg not included-can out-dps us and out-burst us. Ranged out-dps us based on time-on-target and can out-burst us. CC immunity would help with that however. 5. Force Pull. 6. 15-20m saber throws 7. Better animations!!! Sents rock. Edited January 20, 2012 by Kodokai Link to comment Share on other sites More sharing options...
bigsiwgg Posted January 20, 2012 Share Posted January 20, 2012 Harden up, go read a guide on how to play your class Link to comment Share on other sites More sharing options...
Idiots Posted January 20, 2012 Share Posted January 20, 2012 5. Force Pull. 6. 15-20m saber throws 7. Better animations!!! Sents rock. heh i think meter in sw universe means feet. i def cannot throw my saber 33 feet. Link to comment Share on other sites More sharing options...
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