naphalem Posted January 18, 2012 Share Posted January 18, 2012 I have been looking into a few crew skills for this class and I just wanted some opinions on good ones. I plan on taking artifice due to the hilts because marauders need a constant upgraded hilt. On the other hand i wanted biochem for the medpack and stims etc. It's hard for me to decide what would be best for me as a min/max player. Link to comment Share on other sites More sharing options...
Noobinator Posted January 18, 2012 Share Posted January 18, 2012 Do whatever you want; crew skills aren't gamebreaking. Biochem, even after the nerf, is still a useful skill to have because eventually there will be other ways to get a lot of good equipment. Personally I'm synthweaving because I want to make my own armor, and because I assume that a lot of cool orange gear will eventually be added to synthweaver skillsets. Link to comment Share on other sites More sharing options...
Kricys Posted January 18, 2012 Share Posted January 18, 2012 Still love biochem. Rakata adrenal + new pvp relic is pretty sweet, still get 6-7k crits. Link to comment Share on other sites More sharing options...
naphalem Posted January 18, 2012 Author Share Posted January 18, 2012 Ok thanks but one more question better to use biochem while leveling or powerlevel it at 50? So i can use the epic hilts from artifice? Link to comment Share on other sites More sharing options...
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