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question about cunning


Iivewire

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Well I don't know about cunning, but endurance doesn't have diminishing returns up to 1600. Still the same 10hp/per, if that indicates anything ..

 

Since there's a limit to how much cunning you can stack (simply because you can't really get past a certain point) and secondary stats definitely do have quite hefty diminishing returns it could be there is no cap on primary stats. Be cool to see some comparisons done though.

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There is no diminishing returns on Damage Bonuses (Melee, Ranged, Tech, Force, Healing). You will always get .2 bonus damage from Cunning, and .14 bonus healing from cunning.

 

For crit, you will get a pretty slight diminishing returns from Cunning, but it's nearly linear compared to rating. Crit bonus is:

30 * ( 1 - ( 1 - ( 0.01 / 0.3 ) )^( ( PrimaryStat / max(Level,20) ) / 2.5 ) )

Here's the plot: http://www.wolframalpha.com/input/?i=plot+30+*+%28+1+-+%28+1+-+%28+0.01+%2F+0.3+%29+%29%5E%28+%28+x%2F+50+%29+%2F+2.5+%29+%29+from+x+%3D0+to+5000

 

TLDR; There is no diminishing returns for bonus damage, crit diminishing return is negligible. Get as much cunning as possible for max deeps.

Edited by epixhints
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