shahmat Posted January 8, 2012 Share Posted January 8, 2012 So I went againt the forums and actually picked Mara over Juggy, Guess Im a glutain for punishment....My question is what crew skills do you think would ease the pain of Leveling a Marauder? Make my Own Weapons? I never seam to have enough credits to stay current ( I.E. my crafting skill is not making crap of my current lvl, ) this was in beta though and just getting into the game now so... Go with making Heal Pots since we die 100000 times on every pull? Link to comment Share on other sites More sharing options...
Kailbane Posted January 8, 2012 Share Posted January 8, 2012 Im only lvl 27 as mara but dam I like bio. Link to comment Share on other sites More sharing options...
memoriesofprey Posted January 8, 2012 Share Posted January 8, 2012 I personally think it comes down to Artifice or Biochem. Cybertech is great, but trying to make enough mods to cover your armor seems really expensive. Making your own hilts, crystals, and enhancements are almost as expensive, but still seem to be a little cheaper to me. Partly because might hilts tend to be a level lower than the other hilts. Keep in mind, I keep blues as I'm levelling and sell everything else. Link to comment Share on other sites More sharing options...
Kodokai Posted January 8, 2012 Share Posted January 8, 2012 Biochem. It has free "pre-pots" if you played wow which gives you the extra dps. Free medpacks, flasks everything which arnt consumed on use. Link to comment Share on other sites More sharing options...
DarthWalt Posted January 8, 2012 Share Posted January 8, 2012 I like Arty/TH/Archo. Arty lets you make enhancements/Crystals/ and hilts. 3 of the 4 items used to upgrade your weapons. Its really nice being able to get those early oranges and being able to put 75% of the useable upgrades that make them better with min effort. Link to comment Share on other sites More sharing options...
Losbandos Posted January 8, 2012 Share Posted January 8, 2012 I like Arty/TH/Archo. Arty lets you make enhancements/Crystals/ and hilts. 3 of the 4 items used to upgrade your weapons. Its really nice being able to get those early oranges and being able to put 75% of the useable upgrades that make them better with min effort. Artifice is good, but I found myself spending way too much money if I wanted to keep my mods up to date, am only upgrading every few levels now. Questing just doesn't bring in enough money, treasure hunting is good, the rich lockbox missions will often bring back relics that you can sell for a few thousand on the gtn. Link to comment Share on other sites More sharing options...
Yescek Posted January 8, 2012 Share Posted January 8, 2012 I have Artifice/TH/Arch, but that's just me. Biochem gives better short term rewards while Artifice will require you to cap it before it really heats up. Link to comment Share on other sites More sharing options...
Aluvi Posted January 8, 2012 Share Posted January 8, 2012 All the crafts are viable, however the armor/weapon making crafts take an extreme amount of time/monetary investment to make anything good. You'll also be spending tons of money on pots/flasks to maximize your dmg output, since you can't do reusable from Biochem. Imo, go Biochem on main and do other stuff on alts. Link to comment Share on other sites More sharing options...
Slashrandom Posted January 8, 2012 Share Posted January 8, 2012 Biochem. At the moment the other crafting skills are pretty lackluster. They are massive credit sinks without a huge pay off. The best gear/mods is easily obtainable at 50 from dailies, and you can easily stay geared up off commendations while leveling. Pots however aren't, and reusable adrenals/stims are a ridiculously huge advantage over every non-Biochem in both PvP and PvE. And yes, they do add some extra survivability to our (relatively) squishy class when soloing. Link to comment Share on other sites More sharing options...
Losbandos Posted January 8, 2012 Share Posted January 8, 2012 I like Arty/TH/Archo. Arty lets you make enhancements/Crystals/ and hilts. 3 of the 4 items used to upgrade your weapons. Its really nice being able to get those early oranges and being able to put 75% of the useable upgrades that make them better with min effort. Artifice is good, but I found myself spending way too much money if I wanted to keep my mods up to date, am only upgrading every few levels now. Questing just doesn't bring in enough money, treasure hunting is good, the rich lockbox missions will often bring back relics that you can sell for a few thousand on the gtn. Link to comment Share on other sites More sharing options...
Nmaharg Posted January 8, 2012 Share Posted January 8, 2012 Biochem. because everythign else completely sucks endgame. You can replace the best possible hilts by doing your first set of dailies. Link to comment Share on other sites More sharing options...
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