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Emberz

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  • Posts

    23
  • Joined

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10 Good

Personal Information

  • Location
    South Cali, US
  • Interests
    Martial Arts, Writing, and Games
  • Occupation
    MA instructor
  1. Anyone know if this helps load times on strongholds. If so what settings do I use?
  2. To all fellow BC OPs Groups, I am looking for serious progression ops groups. Here are my qualifications: Level 49 Legacy with 10 55s Former NiM OPs Experience (Except DP and DF) Playing Pub side only (for now) Able to fill tank/DPS/Heal Role (HM ready) DPS parse: Scoundrel avg: 2.8k @ 36k HP Commando: 2.1k @ 31kHP (not ready but will be soon) Healers: Scoundrel (second set of armor) 36k HP Sage: 31k Tank: Shadow: 38k HP Bio: I'm an ex raid leader for an old progression group on the bastion. I switched to this server (6 transfers!!) and have loved it since. I have recently regeared myself for Oricon after my last progression group disbanded. I am a very skilled DPS and healer (I always parsed highest in my group, and eventually took over as raid leader and I am always complimented during FPs). I can also main tank or off-tank, though I am not familiar with HM DP and DF (have done them SM). LOOKING FOR: Pub side serious OPs progression group (all members make it to OPs and are on time) Must be comfortable with me not joining guild but I will go through any other process of initiation if necessary. (will contribute to guild ship if required) Evening PST runs (Sunday is great) I am unable to make Friday and Saturday OPs times Must be HM ready Open slot, alternate position will only be considered case by case Thank you in advance for your consideration
  3. Thank you for your response but it seems I need to rephrase my question. What mod level (endgame) can I start REing Mods to learn their schematics. can I RE a purple level 69 mod/enhancement to learn its schematic or can I only RE 72s? Thank in anticipation.
  4. What mod/item level can you start REing Armoring/mods/enhancements?
  5. For the love of God, Can we please get a Legacy Bank
  6. This is stupid. I can get into my gunship and get close to these records. Doesn't make you good at GSF. Ship type needs to be noted.
  7. You don't know what you are talking about. More medals=more reqs. You guys all have weird logic. Quick Win Match in PvP = More Comms (over long time) compared to non quick wins (if not able to gain medals fast enough) Quick Win Match in GSF = Same Reqs (over time) compaired to non quick wins (if not able to gain medals fast enough) There needs to be an incentive to capping more satellites instead of flying around to pad my numbers. Argument is simple: awesome team work = Good solo work
  8. :sy_starship:The problem with the Medal System:sy_starship: Problem: My team of four members join a battle and lay waste to all three satellites with help of other Scrotes (players). We beat the other team 1000 to 150 and each of us get 3-6 kills 0 deaths. Whatever great we did good versus an unskilled/unorganized team. We only get 5-6 medals and lowered amount of fleet reqs for this awesome job we did. Now, normally I would say, "play better." but we simply can't raise our stats high enough quick enough when we win so quickly. Solution: Like the PvP Warzones, give extra medals when you finish a round faster then intended for superior success. I believe this solution to be self explanatory but I will gladly explain more in detail if needed. Thoughts?
  9. Im looking for a republic late night guild 10pm PST who are into PvE progression (and potentially RWZs) If there are none I plan to create one. Thanks!
  10. Good call 10pm-1am PST is the time im looking for
  11. Looking for late night progression raid group... Im coming from another server and was wondering if there are any late night groups. I prefer Pub side but either doesn't matter.
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