*Hybrid augments that offer more variety to stats such as endurance/ main stat or main stat/ secondary stat.
*Similar gear for companions similar to sensor units the ship droids use for +crit +eff.
*Ability to send 6 companions on tasks.
*Image designer interface to re-assign or respec your crews crit/eff with crew skills.
*Stack crew missions on companions similar to crafting orders.
*Assign companions on resource gathering for mats to specific planets, similar to real time strategy.
*Higher percent on RE when performed in a specific designated place.
*Companion gift schematics, reusable gifts, crafted gifts.
Crew skills are broken, and if they launch a "crafting patch" they might actually nerf some aspects. Crew skill player base can't possibly compete with the Cartel Market in regards to time, resources and unlimited supply.