I noticed that in Star Wars: The Old Republic, Star Trek: Online, and Champions Online: Free For All, all of the environments are vastly over-scaled. The buildings have extremely-high ceilings, and the spaces that the buildings enclose are gargantuan. Especially in the case of STO, the bridge of the 1960s USS Enterprise is much too big, and the ceiling is much too high, compared to the sizes of the people who inhabit it; it does not, at all, match the scale of the bridge that is shown on the television-show. In SWTOR, I understand that Coruscant and other planets have ultra-tall skyscrapers, but even these edifices are out-of-proportion in-relation to the characters. These environments also do not match the scale that is shown in the Star Wars films. Is this MMORPG-design-protocol? Is there a technical-reason that the environments in SWTOR and other MMORPGs are tremendously over-scaled? I thank you, in-advance, for your insight.