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Eroa

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  1. http://www.cs.uta.fi/~tp79800/kuvat/tor/torcraft.PNG Here is how the stat gain works, power is also linear as the Aim is, that is, no decline the more you get of it.
  2. ain't no real "cap" Aim and Power is linear, while all the other secondary stats have a decay in what they give From what I've been able to asses is that. Crit: 35% Surge: 80% Alacrity: 20% Personally I find it better to reach these Crit/Surge numbers, then Power, and 4th is Alacrity. Problem with Alacrity at the moment, is that it only lower GCD if you do a cast, and I pretty much use a rapid shot after each heal (I'm in 50/50 rakata/columi gear) so I still do have quite high Alacrity raiting
  3. Agree with several people here in this thread. The one thing I would have liked to change, is kolto missile to hit all in its area, or... at least make it not able to heal people in the area with full health as it does at the moment.
  4. we just blow them up(person targeted just jump into his ball), they don't do that much damage, and less caused damage instead of having them go all around the room and sapping people and people having to kite no real need for a shield either, just top people up and they go down to ~40% HP and just heal back up we are also a merc healer and a sorc healer
  5. stocks... I like how they go like. We thought we would make THIS much winning... but we only made this much winning... which means we lost money! ehh... ok?
  6. Yes, I notice now that I miss read what he said. and... in that matter, it really is not a problem at all, never ever had a threat issue Have the dps kill off the non elite mobs first, and just have the tank grab the elite/strong mobs and its all fine. The tank ain't suppose to tank all mobs in this game.
  7. indeed, so bugged... I do wonder how they came to the conclusion it would be fixed? first go we had at it after the patch we got 10 or so bounty hunters spawning.... just like before
  8. Only hardmode boss so far I've had heat problems with is the one in "Kaons siege" (not 100% on the name) the new instance, and that is only on the extra boss in there, we kill him, but its straining on my heat
  9. Indeed.... WHY... Did they have to go and do this change?! Sure, for skills that don't have a cooldown it ain't a problem, but the longer cooldown they now have, the more time you will try and use it, only to have it not work cause there is still a small dark line in the bottom, and I really don't have time to sit with a magnifier glass too see if a skill is up or not and ready too be used! There is a simple addon that came early in WoW, and never ever dissapeard, it was called "Omnicc" all it did, was change the field that slows dissapeard to show the cooldown of a skill, into actual numbers, so on each icon you had a number counting down until the spell was done. Its simple, easy to ready and understand, and never ever any misunderstandings! please give us something like this, or the option to have it... if not, at least revert back too the way it was before so we were able to see if things were on cooldown!
  10. Went dark side, and no follow up Have anyone gotten this fixed so far? or are we all stuck without being able to complete it? What are we missing out on not being able to complete it? So far I've seen that there is a few dailys on Illum, and a title
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