With the new Expansion coming and the level cap raising again, I see a lot more people rushing to get to the new content as quickly as they can. I understand that the "Tactical Flashpoints" offer some group content in the widest way possible by being available to those from lvl 10 - 55 being grouped together. Unfortunately, there is a good number of Flashpoints and Ops that are part of the old story that few play, like myself. Unless they are in a guild or something that supports it, I find myself queued for hours waiting for a FP run that never happens.
What I would like to see is the idea behind the "Tactical Flashpoints" (either boosting a low level players skills, or nerfing a high lvl players stats) and allow a large player base to play the Story Mode, or Hard Mode, of the original Flashpoints and Ops and not have to wait till max level when the system will group the old ones as lvl 60 Hard Mode runs. To allow High level players to still use Group Finder and queue for Flash Points that right now, would be closed off if you are in a specific high level group; Athiss, Red Reaper, etc. I understand that it is risky but this game is really fun when played together and I feel that many are missing out on it. So I would want to have a more expansive Group Finder.
So, what ideas or improvements would you make to the Group Finder if you were the developer in charge of it?