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Mrpooba

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Everything posted by Mrpooba

  1. Did any troopers read the letter he sends you after the quest? Honestly one of the best, meaningful/emotional after-quest letters I've read. Really good. Especially considering I hoped we could help them instead of the outcome Garza wanted/achieved.
  2. Songwar Canyon - 10v10 CTF; each team has a fort and in the middle there is a battlefield. Other ideas include any warzone at all with more than 8v8. I'm sick of 8v8.
  3. I just don't see we can't have multiple same-names if we have a different legacy name.
  4. Mrpooba

    PvP design

    Gabe Amatangelo, please respond and hammer me down because I'm ignorant and don't know what I'm talking about. Please inform me that I'm wrong, and address the already-established plans for the near-future you have that will make PvP at least decent. That would be pretty cool; I'd fly to Austin and give you a high-five (but you gotta pay for the ticket)
  5. Mrpooba

    PvP design

    I mean, when I came in at level 16 fighting other teens and 20s, it wasn't bad, but now I'm queing in at a much higher level, and playing with 12s still, who don't have half their moves. That's just bad..
  6. Mrpooba

    PvP design

    Obviously this comes off negative, but this is a sincere question: How, after over 3 (known) years of game development time, can pvp in this game be so bad? A whopping 3 warzones, 1-50 brackets, and zero incentive to world pvp. We have instant que, but no choice in what game we play, and no cross-server pvp(and that's fine, I like fighting people in my community, but I find very few people on my server that feel the need to communicate in pvp, which is terrible). The CC is ridiculous (no diminishing returns + 4 SIs = bye, you lose (and I'm not even complaining about imbalance here, it's just dumb that there can be perpetual stunlock)), the warzones themselves aren't exactly that fun (I considered huttball cool until I played it 3 times in a row), and the majority of people in said warzones just try to kill each other instead of focusing on the objective. I understood that this game was going to be more PVE oriented going in, but how can it be (in my opinion at least) worse than, say, a certain game that came out 7 years ago at it's own release? What happened, Gabe?
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