Obviously this comes off negative, but this is a sincere question:
How, after over 3 (known) years of game development time, can pvp in this game be so bad?
A whopping 3 warzones, 1-50 brackets, and zero incentive to world pvp. We have instant que, but no choice in what game we play, and no cross-server pvp(and that's fine, I like fighting people in my community, but I find very few people on my server that feel the need to communicate in pvp, which is terrible).
The CC is ridiculous (no diminishing returns + 4 SIs = bye, you lose (and I'm not even complaining about imbalance here, it's just dumb that there can be perpetual stunlock)), the warzones themselves aren't exactly that fun (I considered huttball cool until I played it 3 times in a row), and the majority of people in said warzones just try to kill each other instead of focusing on the objective.
I understood that this game was going to be more PVE oriented going in, but how can it be (in my opinion at least) worse than, say, a certain game that came out 7 years ago at it's own release?
What happened, Gabe?