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JarekCyphus

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Posts posted by JarekCyphus

  1. Ever since the move, the only thing I can do now is login to the launcher and sit at the loading screen.

     

    Well thanks, but I suppose it's time to cancel. I pay for access to something that I can't access.

     

    Man normally I'm not one to side with those with an axe to grind with BioWare's downplaying of issues, but I'm almost with you in the sub canceling bandwagon. This was not a minor rollback for me as I had a number of toons running companion missions and I was working on KOTET stories on my Imp main; I had even gained a command rank and got a heck of an awesome looking chestpiece that I no longer have in my inventory. I'm not counting on anything, but I have a ticket open hoping BW's CSRs are smart enough to check the logs and grant me at least my chest piece back.

     

    An hour rollback might not seem like much to you, Musco, but for some of us it can be huge.

  2. Yet again we see that eric and bw are just out of touch with the real issues. Yes your money making cartel will be updated but there are MAJOR issues with the game and we do not care anymore about your silly cartel packs.

     

    FIX your mess.

     

    They need to ask EA for permission, first. ;)

     

    As a former SWG player, I'm seeing history repeating itself. First it was Nancy McIntyre at LucasArts ruling the direction of SOE and SWG's players, and now it's EA (already once voted most dubious company, btw) doing almost EXACTLY the same thing to BW and us.

     

    Nothing changes when your pockets are brimming with greenbacks and you're completely out of touch with your employees and their direct customers. It's like Hawaii Condo complex owners making armchair business decisions from their cozy estates in the Hamptons. It just doesn't work if you can't relate to the source of your revenue.

  3. Hey folks,

     

    During the month of December, it was our goal to run all of our recurring events week over week. Unfortunately we hit a bug related to our scheduling and some of them didn’t run properly, including the Rakghoul Plague. We have isolated the issue and will have it fixed in Patch 4.0.4 on Tuesday. With that, we wanted to adjust the event schedule for January to give everyone an opportunity to run all of our events that they missed in December. Here is our updated event schedule for January:

    • 1/12 – 1/19: Relics of the Gree
    • 1/19 – 1/26: Rakghoul Plague – Tatooine
    • 1/26 – 2/2: Bounty Contract Week

    Thanks everyone!

     

    -eric

     

    Given the rumblings in this thread and elsewhere in the forums, it might be good recompense to extend each of these events by a few days, past the weekly rep cap reset, since a few people lost a week of reputation grinding in December. Some folks in my guild have definitely been at that BBA and THORN grind for a hot minute. Just a thought.

  4. You guys advertised these events. There was a page done up for them and everything. Bioware gave the sense that December was going to be an action-packed month, but you guys lied. How I wish some other company could make a SW MMORPG....

     

    Same here. Just because a new movie is out doesn't mean my $15 per month enjoys being crapped on.

  5. I read somewhere that BW/EA are intentionally sabotaging this game (tinfoil hat WARNING)

     

    New movie means new mmo will most likely be made in the future. But they can't just pull the plug on this one, so why not just sabotage it so they can make something that is new star wars.

     

    Think about it.

     

    New story that is releasing bits and pieces throughout the year.

    Sub reward? Play as a droid which looking at BW's writing will most likely be 30 min to an hour.

    Bugs, broken event, exploits.

     

    Don't get me wrong, I enjoy the game, but I don't think its worth a sub. I think BW/EA realize this and are sabotaging it so EA can make a new MMO.

     

    Oh lookie here: The infinite "somewhere" source. If you're going to conjure such fictitious and unverifiable drivel on the internet (because if anything you said was true, SWG's final 18 months wouldn't have been as great as they were), please try to at least connect it with a source. You're not clever hiding behind an ambiguous adverb; you're just another internet troll or liar wearing a self-fashioned tinfoil hat looking for attention.

     

    The attention needs put on the DEVs for not coming up with an alternative solution for obtaining Eckard Lokin, which is currently gated by said broken event. So we have to wait another month for a fix? What if some of us are otherwise indisposed from SWTOR then? School starts back up, some deployments are starting, and I guarantee you factory workers aren't going to be enjoying any reprieve for SWTOR time like they are now. Fix the problems NOW, BW, before the holiday week starts. If you can't, then I guess you'll just have to suck up a one time grant of giving your paying customers Lokin off the Odessen terminal.

     

    /rant off

  6. :ph_welcome:

    I am just posting to determine players and guild's interest in reestablishing a monthly {secret} black market event established on Tatooine. The event would center on a decorated Tat home with open stalls for vendors in a open air open market environment. You can hock you wares, resources, services, information, and even slaves {if your into that sort of rp}. Since this game only has. Auctions would be held. Lotteries could be done. Gambling even open air fight clubs. (I'm thinking of no weapon no armor just fists could be fun or even forced companion fights):jawa_smile:

     

    Since this game only has the GTN all vending would have to be in chat. Its a draw back but would add to the open air ambiance. There would even be ca club and gambling den decorated as well as vip rooms for various deals meetings or what have you. A true den of scum and villainy. :csw_jabba: Since the number of spaces in a stronghold is limited it would be announced and 1st come 1st serve and number of vendors would have to be limited with occupancy being up to fifty. If more is needed we could open several with specific themes for decorations or specific vendor types ie: Weapons, armors, what have you.:csw_crawler:

    :csw_speeder:

    Please post your interest, comments, advice, trolls, what have have you here.

    :ph_thank_you:

     

    Blast from the past! I'd love to see something like this!

  7. I'm formerly of Jung Ma, as well. As things began to die down there, including activity in my own guild, I took a break from the game. Then summer came and gaming consumed less than 5% of my free time. Now that things have wound down a tad, I'm looking forward to KotFE and my new life on Ebon Hawk. I think I'll give this guild a try and see what we can mutually offer each other. I'm a CE player that's been here since launch, and I'm looking to get back on the saddle again!
  8. Emo or goth? I am just curious. :p

     

    Seriously, don't be so serious. And start to pvp. You learn to make no lasting friendships and just learn to kill everyone. It's great. You log in, fight, log out. No disappointments in people, just the game itself at times, but that's normal for any game.

     

    As for people, most of them are jerks and you'd rather not know them IRL. Just view them as possible targets to kill in pvp, and you will never be sad! The more you see on fleet, the happier you will be knowing that plenty of pixels are there for the killing!

     

    Hope this helps. As the The The song goes, "If you can't change the world change yourself, and if you can't change yourself then change your world." If you didn't find a niche in the game, then yes you probably should change your world.

     

    This. I'm actually amazed to see a thread like this in here. Recent experiences with alts on Ebon Hawk make me want to transfer the whole lot off Jung Ma and bring them here. This server is pretty awesome.

  9. As promised I am popping into the thread to give you an update on our maintenance for Game Update 3.2c. However, the update I have might be a bit unexpected ><

     

    Members of our team stayed through the night to work on getting our build up, running, and tested. In doing so, they got 3.2c ready to be pushed out to the live servers. With that in mind, the decision was made that we are going to do our maintenance today to deploy the update.

     

    The reason we are doing this is that we typically try to avoid deploying any patches on Fridays. Fridays have more active players than other weekdays and so by bringing the servers down, we impact a lot more people. I do realize today is a European holiday and so I made sure the team was aware of that impact. We are messaging the maintenance as two hours but it will be our goal to get the servers back up much faster to reduce the impact.

     

    I apologize for the short notice.

     

    Thanks everyone.

     

    -eric

     

    Thank you for the transparency, Eric. As this is my only day off in the middle of an already busy week, I should be more upset that I am, but it just means I'm going to start my yard work a few hours earlier than I planned. No biggie. Get the servers up when you can, and thanks again.

  10. Great event. Awesome organization, superb presentation, and a neat tour rounded out a pretty awesome evening with a lot of faces, new and old, that I've had such a great honor of knowing all these years in SWTOR. Stay classy, Penumbral! My pub toons are about done with their 60 grind; I'll see y'all soon on my Imps!
  11. I went back to you original post...so my bad. However again you are missing my point...inclusive and vision. That is a purely reactionary post (now that I read it). Here we see devs (admittedly on PTS) saying "hey guys here are the current changes we intend on making. The goal of these and future changes is X....please test and give us feed back on these goals."

     

    I have been fairly specific about this.

     

    Vs tl;dr "this is how we designed things...is it perfect no and we will tweek it." Reactionary and ultimately dictatorial (while polite) with spin, vs proactive, and inclusive. That is the difference I see here vs other games in over 16 years of MMOs.

     

    And that's fine. I think we're finally getting on the same page here. Although the last time I played WoW was in the vanilla days, I distinctly remember them communicating their vision. Then I met my wife. She was and still is playing WoW to this day. I stopped after I transferred to Starsider in Star Wars Galaxies, becoming—at that point—very involved with the space PvP and RP scene. But I always kept tabs on WoW, occasionally returning when free trials were offered.

     

    At BC, they communicated the direction they wanted to take. With WotLK and Cat, not so much. By MoP they got a lot better, and I was hearing the CMs became a lot more engaged and informed about the intricacies of game design, back and forth between player and developer. And now we're at today, and the posts I linked, which is far better than what we get here with SWTOR. I can't speak for EQ or EQ2, because I wasn't very forum-active in either game, but I know with SWG, PS, and PS2, the devs took a pretty big role in communicating their vision, and Virrago—by far the best CM SOE ever had—was superb at introducing his dev team to the playerbase, often dedicating introductory threads to them. This created a much better line of communication with the community. These are things BioWare could learn from and improve upon with their own team.

     

    Communication is a two way street, so we, as a community, have to hold ourselves and EACH OTHER to a higher standard, to change this team's expectations of us. We don't know the details of the threats or what the content of the verbage was, so I can't assume what kind of ordeal John and his family endured. I do know that nobody deserves that, and I'd prefer to assume the worst and expect that we have a lot of work ahead of us to change the community climate in this game. In reflection of that, I really can't blame Eric Musco for what he said. For some of us, it may sound unfair that he put a blanket statement with his words, but we don't control the keyboards of the miscreants who would bully and troll him and his team. So long as that's a risk that BioWare faces, why would the devs approach a community that's perceived as unapproachable?

     

    It's up to us to fix that.

  12. yes, you're probably right :) As for the last part, that's pretty much exactly what he said. if they stop communicating to us, then we all pay for the actions of a couple of morons.

     

    Which is why only we can change the dev team's expectations of us, and not let the mouthy few ruin it for everybody.

  13. Yeah please read what I said. I said devs don't have to...the community team does. A community team member responded to that post. So you posted a link that proved my statement. I don't understand your point unless you simply do not understand the difference between a Community Manager (like Eric here) and a Dev.

     

    Because what I linked in that last post was a post from a DEVELOPER, when you asserted they don't communicate their vision in any other game. I'm scrolling through a slew of posts on the Blizzard forums (both WoW and D3) that flies in the face of that argument. Would you like me to post more? I'd like to think we've got more pressing issues at hand, like how we can avoid petty arguments like this in the future.

     

    This is where it starts: right here. Letting bygones be bygones, being the better man/woman, mutually agreeing to walk away, and come back tomorrow when cooler heads will prevail, and we, as a community, can avert threats being thrown around at developers with reckless abandon.

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