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DanielErickson

BioWare
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Everything posted by DanielErickson

  1. Hey Folks, This system was a leftover relic that resulted from originally moving these Flashpoints up to Hard Mode. These requirements will disappear for Game Update 1.3. Hope that helps!
  2. Hey folks, Some follow up news from observations of play and feedback over the weekend. In the next couple of days we will be deploying a small patch that will address the following issues: As discussed, minimum medals to gain rewards will go from 3 to 1 to better reward those who are backfilled. Warzones will once again be shutting down when population imbalance is detected. This was an unfortunate bug where a feature of Ranked Warzones (in full team play it is not desirable to let one team end the game prematurely by quitting out) was incorrectly implemented globally. Completion of Warzones will gain a large increase in the percentage of rewards it represents, so while scoring is still the primary driver, you will cease to see games that give no rewards if players have a minimum of 1 medal earned. We are extending the time we wait for a full team of eight to better make sure Warzones pop with complete teams. A huge thank you to everyone who played this weekend and provided valuable feedback and analysis.
  3. Hey folks, There's been a lot of discussion about the changes to the Warzone rewards system in Game Update 1.2 and the type of play style that it encourages. I wanted to help out a bit and point out a major change not all players may have noticed and share some of our plans. First of all, rest assured we are keeping a close watch on the results of our reward changes to Warzones in 1.2 and we will continue to pull constant metrics to make sure they are going in the right direction as players get used to the new rules. To refresh everyone's memories, one of the most important aspects of the new changes is that your team's performance inside the Warzone has a direct impact on a portion of the rewards you are given at the end of the Warzone. Even if your team is losing, the closer you can make the game the better your rewards will be - so don't give up hope! Giving up and letting the other team 'win faster' is now the worst possible route you can take to rewards. Secondly, one of the things we have already identified to fix is to reduce the minimum amount of medals a player must receive to gain any reward at all. Currently that value is three (3), and we are going to reduce that to only needing one (1) medal to gain rewards. This should make sure we cover that all important backfill player while still protecting against the freeloaders. As we move forward, we will continue to meet and discuss other possible changes based on the feedback here on the Forums as well as the data coming in from the live servers. As always, we appreciate your comments and want to hear from you.
  4. Hey folks, I just wanted to clarify: There is no quest for an HK companion currently in the game. I have seen people claiming sightings but these are incorrect. The information you're seeing is from data mining sites that deep dive into files that - as many of you correctly pointed out - are often shells for future work or parts of the game that were removed. Always read any of these with a healthy degree of skepticism. Hope that helps! Daniel Erickson
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