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Posts posted by Inzi
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Confirmed. Our raid took off the proc trinkets & had no further issues with shields dying early.
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Did you have your whole raid on top of the tanks? If there's no ranged for the lightning spire to target, it will go to people on the tanks.
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I could have sworn I specifically read a dev post stating that we'd be able to strip the mods out & RE the shell... and separately be able to RE the mods via artifice (obviously you can't do both because you can't be both synth/armormech AND artifice, but that's not the point)
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I am 400 Synthweaving.
I have an empty shell of a Campaign Force-Mystic's Lower Robe.
When I activate Reverse Engineering, I hover over it, it says I have a 20% chance to learn a schematic.
I click the item, it says I can't RE that item.
Am I doing something wrong or is this a bug?
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Thanks for all your hard work! It's looking much more accurate now I just wish more people would take screenshots with the timer!
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I am trying to click on the timer to set it up from the website and nothing is happening. It doesn't move the page. This is causing issues with inability to use the timer during the kills and getting disputes. I'll try downloading a new browser to use for it and see if that works.
Is a popup blocker blocking it?
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There seems to be an issue with the rankings because of this time problem. For example, check out Ambient's kill that was editted:
Kill time: Apr 13 04:42, 994.64 points
My guild's:
Kill time: Apr 13 03:43, 992.15 points
We killed earlier and got fewer points. I'm just bringing this up to point out that something is happening when times are being editted... and the points aren't adjusting.
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We're having issues with the Archives deciding to
a) Either cut off after a certain number of fights
b) Numbers are REALLY weird--like a sorc doing 100 dps on a fight.
I'm not sure if I'm doing something wrong? We started a new Raid Key for the raid tonight. One person left raid in the middle & came back... Not really sure.
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What were you doing that caused that?
As for the time, use your local time, its automaticly converted to utc for you.
I was going through to submit kills for our normal clear...
I just submitted a bug ticket to be thorough. Essentially, it won't let me submit any kills because of that error.
Edit: is allowing me to add the kill I was trying to now.
Edit2: is now not letting me submit a 3rd kill. Going to try what I did earlier: closing the website & accessing it again.
Edit3: There we go, as long as I close the site in between each submission, I can submit. But it won't let me submit twice. It seems to be happening because it "remembers" the last time I submitted unless I reload the entire page. Navigating to other areas of the site didn't work.
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Aaaand "You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near ''12',(SELECT guild.region FROM guild WHERE guild.id=12) ,'2012-04-12 20:21:00','' at line 1"
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Is there any way to get a check box to select to use UTC or Local time... because I'm going to upload kills and have the timer thingy in it... and then I'm like "derp, what time did we do this at yo?" >>
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minor minor minor "bug"...
Progress is listed as 1/10, 2/10, etc... and there are only 4 bosses in the tier.
Again, uber minor. It's looking awesome, thanks for all the hard work!
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Is it just me or is it broken? >> Nothing's showing up, no links work.
Edit: after poking at it for like 5 mins, things work now >>
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Also, once we have 1.2, there's dailies on Corellia
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I'm doing that now Inzi, but it's going to take a while. No download cap for me, so I might as well keep it going until I hear more. Definitely disappointed, since I had a bunch of stuff I wanted to do before the patch.
And here all I was trying to do was get online to check for stims for you guys *cry* Let us know how that goes, eh?
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Has anybody who had to download the 12 gigs actually DONE that yet and had success? I'd kind of like to know before I download all this craziness
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The new code thing sounds amazing Good idea! Is there any possibility of being able to try it out before Thursday's patch? I wanna play with the new tooooys!!
Thanks for all your hard work & I hope all's well irl
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Are there any updates as 1.2 approaches?
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16 man hits significantly harder than 8, yes. It's a pain in the rear to heal. Our healing assignments are usually:
2 on tank full time, 1 on raid almost full time, 1 on raid except during frenzy they switch to tank healing.
As the "swing" healer... I usually have to stay on the tank 70% of the time to give you an idea of how much healing our tank actually receives.
Make sure your tank isn't wasting cooldowns on non-frenzy otherwise frenzy will eat him alive. You healers just have to heal it :\
Edit: These are the healing assignments for 16 nightmare, sorry I misread I think. However, it should still work for normal
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From what you've said, the ability that is 1-shotting you is a mechanic that hits the person 2nd on threat. The way to avoid dying to this is to have an off tank of some sort (a dps in a tank "stance" can work) to soak the shot. It's not a bug.
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Can confirm that this tactic is a lot of fun!
Usually have a competition to see who gets the last kill, pretty much nullifies the time saving as people deliberately kb the wrong way so they can try again later lol.
Another fun knockback game is playing with the probes on Fabricator >>. Sadly, in 1.2 they'll despawn after the encounter finishes so we don't have much time to enjoy dying to things falling from the sky. Darn. What a shame. >>
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Why's that?
16 man trash has boss immunity meaning they can't be cc'ed or knocked back. This is consistent in both EV & KP on pretty much all of the trash.
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This doesn't work on 16 man fyi ;P
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I'm confused on why you think leveling is the focus of the game. For a good portion of the population, leveling is a means to an end(game). To me, an mmo is about getting a max level character and then progressing in raid content and pvp and making it the best I can. While I agree that the endgame content we had at launch didn't really hold me over until now... I think the biggest reason for that is that it was just too easy. It should take a few weeks to down everything the first time, not a few hours.
That being said, we're looking at the next tier here. We get new quests, okay, it's not 10 new levels for you people who like to grind levels, but there are quests. We get a new operation with a new tier of gear. We get new game features with new things to seek--pets, legacy perks, a REASON to have millions of credits, a REASON to have professions other than biochem... personally, I am eager to see how this goes.
If you want a game where you're going to be questing forever, maybe an mmo isn't right for you?
Interesting find on Firebrand and Stormcaller
in Flashpoints, Operations, and Heroic Missions
Posted
Keep in mind that some kinds of dmg are affected by armor and therefore armor debuffs on a target. This could account for the difference. (Or you had the normal mode one before & got the hardmode one this time?)