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shama

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Everything posted by shama

  1. Indeed. The very least that could be done is allow players that disconnected within the last 5 minutes to jump the queue ... chances are it was an unintentional DC.
  2. Posted on a different queue thread, but worth reposting here ... The only acknowledgement so far is this post and it isn't very sympathetic (or recent) ... I'm hoping for something a bit more constructive and recent, that doesn't involve having to waste hours of my time waiting for the privilege of playing their game - or writing off my EA character and pre-formed guild by joining a different server. Suggesting that we try and log in at a different time is just a joke - some people have jobs and have a very specific time of day that they can play!
  3. No, they should only allow transfers (and new joins) to a server up until a certain limit. That's why this problem exists at the moment: they are allowing way too many people to make their home in each server. I thought that was the point of the mega-beta-test weekend (to find out what population numbers led to what queue times, and so tweak to find the right ratio of characters to queue), but instead we're having to deal with horrendous queue times right now and have essentially made my EA character a write-off until they come up with a solution.
  4. This is a real problem and it is a shame not to see any yellow message saying it is at least being looked at, and is a high-priority for finding a solution to. I understand the whole spiel of wanting to ensure a good playing experience for everyone, and so managing server loads, but this current method has failed in a big way ... you have PENALISED players who registered early and set up guilds. Those players are going to be the ones writing about their experience and sharing the negativity beyond this forum. I was in on day one of EA, and the guild I am in is the biggest on our server. For the first 3 days I could log in instantly, but now during peak hours the wait to log in is in excess of 30 mins. I know this isn't the largest queue, but for me any queue of more than 5 minutes is not acceptable. My play time is limited and if I decide I can spare an hour to play your game then I want to play now. Having half my playtime sitting in a queue is not a good use of my time. Last night I just couldn't justify waiting anymore and so rolled a new character on a new server, which means the whole point of getting EA and having a pre-made guild has been wiped out. As I say, you have penalised the players who pre-ordered early and created guilds from day one, and your current strategy for deciding when a server is 'full' obviously needs tweaking ... you should have cut off our server from new players well before it got to the point of needing to queue along with 500+ other people.
  5. Oh dear. I really hate to say it, but the queues currently make the game unplayable - or rather for me they are unpayable. I'm having trouble understanding this staggered release, because everything has been fine since day 1 and now BAM, you can't play when you want to and must wait at least half-hour. It is as if they trickled new players, trickled new players, trickled new players, and then just let *everyone* in. Usually I don't have the luxury of hours and hours playtime, and this evening I log on for just a quick hour's questing and find I have to wait for 30mins. That's half the time I have available. If this doesn't improve over the coming days I suppose I will not be playing/paying for the first month, and will instead will wait and hope server numbers/players gets down to a number BW can handle when a load of people don't subscribe after their free 30 days.
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