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UGLYMRJ

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Posts posted by UGLYMRJ

  1. Ugly, did you use uour pyro set for AP, or had something custom tailored for AP? Eliminatir set is pointless for AP. Did you keep an accuracy on it or removed it all together?

     

    Honestly... these were all done while grinding my Pyro set and eliminator set bonus. Full war hero but was just starting my min/max for my Pyro build during these. :D

     

    I've heard of people grinding AP gear but not something I've ever looked into since it isn't something I plan on bringing to rated. I grind my gear for rated and have fun with off specs in regs.

  2. The 10/31/0 or 8/31/2 can be fun and effective for regs. Like mentioned above, also a great 1v1 spec.

     

    Not completely useless

     

    A loss but, get's the point across..

     

    Another loss but these are the games where stats often shine... Can't carry em all.

     

    Not many hybrids or half hybrids in this case, can pull these numbers off.

     

    Again... all of these are from regs and I can't see it being viable in rated, at least not with the current status of our server. But really a fun spec to play and if done right capable of some impressive numbers. Ap is good for consistent damage with damn near everything hitting for 2-5K and very easy heat management, but has nowhere near the burst of Pyro and in competitive PvP burst rules all.

     

    In the end... I advise anyone rolling a PT to go pyro.

  3. The other thing that really annoys me in PvP is people who clearly don't understand the game mechanics and call them hacks instead.

     

    Not to say there aren't any... but there are definitely hardly any. I've put in a ridiculous amount of time into this game and never once seen anything that without a doubt I would call a hack.

     

    I see plenty of bugs though, no resolve and CC not taking effect (Not unstoppable or entrench) and I also see a lot of abilities like interceding to a stealther, carnage predation back to back or stacked with sprint, overload working through force shroud being misunderstood. Etc...

  4. i·ro·ny

     

    /ˈīrənē/

     

    Noun

     

    The expression of one's meaning by using language that normally signifies the opposite, typically for humorous or emphatic effect.

     

    Adjective

     

    Of or like iron: "an irony gray color".

     

    Synonyms

     

    noun.

     

    taunt - sarcasm

     

    adjective.

     

    iron - ferreous - ferrous

     

    Example: One person on a Star Wars video game forum calling another person a "nerd"

  5. I don't think anyone who is a serious PvP'er ever said that Elite War Hero isn't worth the grind... I think you're either...

     

    1. Misunderstanding when people are trying to relay that it's more important to min/max first before upgrading.

     

    OR

     

    2. Listening to the rants about the "grind" of less committed and most likely skilled PvP'ers.

     

    Either way... thanks for the math. Never really thought about what it all adds up to. Just kinda grinding as I go.

  6. Cleansing guide TL;DR version.

     

    Sage/Sorc: Can cleanse DOTS by other force users and all Mezzes by force users.

     

    Scoundrel/Operative: Can cleanse all DOTS by tech users and all Mezzes by tech users.

     

    Commando/Mercenary: Who cares.

  7. Tattooine, CTF... with a giant sarlacc in the middle as a trap, have it in the middle as a choke point and an area that all flag carriers have to pass through. Or at least limit the options around this area.

     

    Have the sarlacc with the potential to grab players with the tentacles and drag them in.

     

    Something I posted in a similar thread yesterday.

     

    Scoring similar to Huttball... first to 5 wins or winner decided at the end of 12-15 minutes.

     

    Ties determined by team who holds flag at the end and if both teams hold the enemy flag it's decided by who held that last flag capture the longest.

     

    OR

     

    Tie is held off until one team gains control of their flag first.

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