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BrutalAssailant

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  1. Lovely conversation gentlemen - but I'm still curious as to see if you guys noticed this change in voice. Thoughts?
  2. This is just...so disappointing! (shameless bump)
  3. Apologies for getting the two mixed up! >.< That being said, the two voice actors for those two quests seem incredibly different. I had a guildmate confirm it for me as well. Have any of you all got a chance to try yet?
  4. Not sure if you're trolling, but they're very clearly different voices.
  5. Just noticed this today as well...this is bogus. I have no incentive to upgrade to Battlemaster gear. I'd like to hear an official response.
  6. I've found that when talking to the droid YD-33 on the Imperial Fleet (Supplies), the voice actor for the Sith Warrior is different. I mean...completely different. It's fairly clear that either Bioware used a temporary voice actor or Mark Bazeley started acting a different character. It's a pretty noticeable switch. For those of you that are curious, you can check the difference by talking to C-06X, the flashpoint courier for Colicoid War Games who is right down the row from YD-33. I've gone back and forth between the two for about 10 minutes, and it's pretty clear that they are different voices. This is severely disappointing. I hope it's merely a temporary voice over. Thoughts community? Thoughts Bioware?
  7. I'm using a Logitech G500 and experiencing the same issues. It is incredibly gamebreaking in PvP. My camera either flips out, or I just stop running and it won't let me turn (I'll have to release all buttons and then repress them).
  8. I agree with you on a lot of points: this game is great, but yes, it does have some issues. I think it's right to point out that these things (content creation and fixes) are not two sides of the same coin - they're different coins. The writers aren't going to fix the ability delay, and the environmental designers aren't going to balance PvP. There are many different positions in creating this game, and they have different roles. I'm not going to pretend to understand how developing TOR works, but I get the feeling that the positions are segmented enough as to allow one group to fix the game, while another simultaneously adds content. It makes complete sense for them to work on issues and also work on more content. Why would they, as a business, work for weeks "perfecting" the original and consequently leave those who have already experienced much of the content? It doesn't make sense because they would lose subscribers. I'm personally not worried about the direction the developers are taking the game in regards to your questioning. We've already seen a rapid deployment of hotfixes and patches, and as of 1.1, fantastic additional content. Hell, even the video added today shows a lot of promising content (finally some Legacy customization!). They're juggling the two tasks quite well. Edit: I guess I should check the name of the poster more often. Heya Mord!
  9. Still waiting on confirmation that the issue is known.
  10. I've run into this bug as well. This is incredibly inconvenient in PvP, especially when one's gotten so used to a rotation that works. I sincerely hope that they get this fixed soon in one of their hotfix patches. Not being able to throw up Force Choke while on the run makes the talent useless.
  11. Hey Devs, any idea on when we might get a fix for Sith Corruption always being turned on after a zone change? I've yet to see a developer or anyone from Bioware comment on the issue, and it's an issue that's being complained about quite frequently. I understand there's more pressing issues at hand (Bounty Hunter Act 3 bug, loading issues, random memory leaks), but I'd still like to get an estimated time frame for when the fix is coming or at least notice that you all are aware of the issues. I like my Pureblood being red, not a sickly shade of pink
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