Jump to content

Aariok

Members
  • Posts

    23
  • Joined

Everything posted by Aariok

  1. Aariok

    Qyzen Fess

    Pinpoint accuracy. Think about it this way; No matter how strong you are, you'll never be able to stab a blade through steel 3 feet thick. But if you're aim is good enough, you can stab through the small hole it has. So to answer your question: I don't know. and noone really does. Just go with it.
  2. Yeah. this is pretty stupid. I saw the patch notes and made a bunch of sabers thinking "Oh, hey. I can get back some of my mats that I used to craft these now. You know, since there's no point in keeping the non-augmented ones." Turns out, still can't RE my sabers. All those mats, basically gone to waste. Please fix this. there is absolutely no point in me not being able to RE stuff I've built. I built the damn thing. I SHOULD be able to know how to take it apart for ****s sake.
  3. Just because everyone seems to be doing specs that are univarsally tested and thought to work well(Or slight variations), I'm gonna post one that's a little odd. http://www.torhead.com/skill-calc#601RIMs0MckZGG0Rku.1 The idea behind this one is to have the utility of a tank, and hopefully a bit more surviveable than an infil spec. Partially just wondering if Shadowy Veil's and Stasis' armor buffs stack. Added in extra Force management to ensure you don't run out. Shadow technique is the one being used, if you couldn't tell. Anyways. There's my outrageous idea. I have thought about trying it myself, but if someone else is willing to do it for me, I won't complain. Thank you ahead of time, and if you could get back on this quickly, i would really appreciate it. Aariok
  4. Okay, so through the legacy system you can unlock any of the species that are already character playable, but what I'm really hoping for are new species. I honestly don't think it would be that hard. Just use models that you already have in game. I personally want to see Mon-Calamari, and Cathar. But that's just me.
  5. Dear Bioware, Since patch 1.2 I have found myself leaving warzones exponentially more often. "Why" you may ask? Simple. There is no reward for staying in a losing warzone. I have stayed in warzones where I haves earned 10+ medals, but my team lost. So, what do I get for my effort? 0 credits, a nominal amount of commendations, and a nice big slap in the face. Thanks a lot. Now, before the patch, I found it actually worthwhile to stay in the warzone and get the credits and commendations I had earned. Now? Well, Since 1.2 I have left warzones more times in the one week it's been out than I ever did in the four months prior. Total. I've left more in one week than I have in four months. The rewards just aren't worth it. With a loss, one gets roughly 40 commendations. Now, with the increase in the price for warzone medpacks and adrenals, those 40 comms are only enough to replenish one of each, let alone try to get rated warzone comms for my war hero gear. And that is assuming I've only used one of each in the warzone. Sorry, but it's just not worth my time to stay in a losing warzone where my team is clearly outmatched. Now, granted, with a close loss, one will get slightly more comms and about 1500 credits. But I digress, this just isn't enough to make up for my losses. I'll leave and try to catch a new warzone and hope for a win. Sincerely, Aariok
  6. Dear Bioware, Since patch 1.2 I have found myself leaving warzones exponentially more often. "Why" you may ask? Simple. There is no reward for staying in a losing warzone. I have stayed in warzones where I haves earned 10+ medals, but my team lost. So, what do I get for my effort? 0 credits, a nominal amount of commendations, and a nice big slap in the face. Thanks a lot. Now, before the patch, I found it actually worthwhile to stay in the warzone and get the credits and commendations I had earned. Now? Well, Since 1.2 I have left warzones more times in the one week it's been out than I ever did in the four months prior. Total. I've left more in one week than I have in four months. The rewards just aren't worth it. With a loss, one gets roughly 40 commendations. Now, with the increase in the price for warzone medpacks and adrenals, those 40 comms are only enough to replenish one of each, let alone try to get rated warzone comms for my war hero gear. And that is assuming I've only used one of each in the warzone. Sorry, but it's just not worth my time to stay in a losing warzone where my team is clearly outmatched. Now, granted, with a close loss, one will get slightly more comms and about 1500 credits. But I digress, this just isn't enough to make up for my losses. I'll leave and try to catch a new warzone and hope for a win. Sincerely, Aariok
  7. Anyone have any idea why I can not reverse engineer the elegant modified lightsaber? Espcially after I built them? I mean, I built the damn thing, I should know how to take it apart. I have built several of them trying to get ones with augment slots, and of course didn't do it on the first shot. I want to tear this thing apart and get some of my mats back so I can try again. they don't sell on the GTN, there's no point in putting it up. Absolutely a terrible design.
  8. As a shadow? Just some tooltip fixes, really. But all the other classes prettymuch had enough changes to warrent getting a free respec, that the devs probly just found it easier to give us one as well.
  9. I think the only change I would like at this point is to revert some things back to how it was in beta. That means 15m range on our force abilities, and our AoE knockback throwing enemies back 10m instead of the 8 it does now.
  10. Not at all. I have more than enough money. I'm just saying that 250 more hitpoints is kinda... Meh. I mean, it just seems like a lot of the other classes class buffs actually do something. 250 hitpoints after leveling and ranking up the skill is such a paltry amount. It's barely noticeable.
  11. Okay. Can we get confirmation on how the endurance buff from thie training works? Is it 5 per level of the character, or 5 per rank of the skill? Because if it's the ladder, that is really not worth it to spend 100K credits on 250 hitpoints. As some people have pointed out, that's less than one tick of a DoT. Fix please?
  12. Yes. Sad that our class passive training buff doesn't really give us much, if anything. Please fix.
  13. I honestly don't understand why so many people are upset about the delay. Yeah, it's not instant damage on an instant ability, but if you're using it to finish someone off, why not just use an ability that is instant damage. The slight delay can be used to ones advantage. The only time the delay gets to be a problem for me is when the boulder is lifted out of the ground and the enemy vanishes, so the boulder floats there, doing nothing. Yes, that needs to be fixed, but otherwise I just don't get why it's such a big deal.
  14. Try changing to your tanking stance. Can't guard someone while in the infiltration one. Also, it appears blacked out, if that person is already being guarded.
  15. I disagree entirely. It needs to be fixed. even if it were to be toned down to 15% or something. it's just rediculous that every other advanced class gets some sort of buff with their training, whereas ours does not.
  16. I agree. It is just stupid to watch me lift a giant boulder out of the ground, watch the enemy dissapear, and then facepalm as said boulder floats for the next minute, doing nothing. Our knockback is pretty annoying too, if only because it doesn't actually go off half the time. I'll use the knockback, causing me to jump in the air, then the opponent/s will use one of their immidiate knockbacks, throwing me aside, and mine does nothing. Needs to be fixed, IMO.
  17. Just gotta ask other shadows; Does anyone actually use this skill outside of stopping an enemy from capping something in warzones? I mean, it seems the cost for this skill is WAY too high for the minimal damage it puts out.
  18. You must have the worst luck on the face of the planet if you're losing money witn slicing. I constantly send my guys out on lockbox missions, which cost about 1400-1500, and they almost always give me a return of 1700+
  19. How about giving all us Republic players that weren't able to exploit from being outnumbered our bags for the day? I know I wasn't able to complete my daily mission.
  20. I am also having this issue. I sure hope it's a bug and will get fixed soon.
×
×
  • Create New...