And however hard you try. you wont be able to beat top notch starcraft 2 player. Because it aint that easy as it seems. As in everything, you can get to a descent level in everything by training hard and investigating time (i would even asay, you could become quite a good piano player by investing a lot of effort in it) but you would enver be able to master a thing, if you dont have those special talents. In SC2 that would be the perfect undestanding of the meta game and a perfect mindset, so you can read you opoonent perfectly.
In MMO however, i guess there is a natural skill cap, regarding PVE play, since we always just play vs. a computer AI, which is by now not remotly as verastile as a human being could be. That makes the big difference in P v AI and P v P games.
About the DMG Meters: nobody really needs them. Or how else have we been able to handle our first 40 man raids back in old vanilla wow, without them?
Let's see this out of an TOR Raider. You're 8 or 16 Ppl in a raid. You have an encounter. Your tank always dies. What to do? Okay, the typically WoW Style player of type "I'm to lazy to do stuff my self, I'd rather have an addon jumping in my face, telling me what to do", would just want to look at some plain numbers to have reasons to kick people.
But is this really to wishworthy in a game that also has some sort of social component in it? The funny thing that always comes to my mind when people start to complain that TOR is more of an Singleplayer game then of an MMO, is my personal experience with WoW. When i started WoW with the release of good old vanilla, people had to organise them selfes. You had to get into a guild to be able to get your 40 guys for the raid all together. You had to talk to eachother, because you didn't have the addons that did everything for you. Today you run from Random Heroics to Random Battleground thorugh random raids. You don't even have to talk to anybody. Even Guilds aren't what they used to be anymore, since the guild rewards came into the game. The whole emmersive World of Warcraft experience feels so mich more like a solo player game to me, since you don't have any reason to interact with people. not eben for trading, thx to the AH.
Bioware is doing the things they do for good reason. Don't having cross Server stuff is good for the server communities. Don't having addons is good for player interaction. Ppl will have to talk to find out whats going on. They will have to analyze stuff on a deeper level instead of just counting plain numbers. I like this new "old" familial feeling i get when i play a warzone or a flashpoint in TOR. Screw competitive PvE, it was the worst thing that ever happened to WoW.