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combhua

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Everything posted by combhua

  1. Pretty simple improvement. When a (crew) mission completes, please check to see if player is in combat. If so, just tuck it into the pending corner, as if we closed the window without accepting the rewards. Additionally, it may be useful to pulse the pending corner to indicate a quest has finished, but we don't want to completely interrupt the fight you're obviously in. Thanks!
  2. In another mmo, when you hit max level, any quests that would otherwise grant xp convert that xp into additional currency. Anyone know if that's the case here? E.g. A quest might give someone 10,000 xp and 1,000 credits if they're level 49. Would that same quest award 0 xp, 1,000 credits + some amount of bonus credits if they're level 50?
  3. Yes aggravating as a crafting participant in the economy that items do not automatically stack.
  4. Armstech crafts these: http://www.torhead.com/schematics/catg/2/name/techblade/catg/2 You'll have to craft them yourself or find them on the auction house
  5. I have consistently logged every mission in the last two days (63 slicing missions) and the credits earned appears to still be consistent. In fact, 2 of the last 3 returns are on the high end of the range.
  6. Is there a sense of whether a particular crew skill mission is always rich, bountiful, abundant, or moderate? Edit: The answer is Yes, they're always a particular yield (with slicing anyway). This was observed over approximately 20 slice missions.
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