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Neulwen

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Posts posted by Neulwen

  1. Female chars have anatomically corresponding parts so why should it be a no-no for males to have it..?

     

    Whoa, no. I don't need to see a package.

    I don't *need* to see female or male parts either but female ones are here (and in fact some of them are pretty big, without any option to adjust). All I'm asking is at least a minimal bulge. We see anatomy out in RL... Why should it be excluded from males in game?

     

    Sliders would be ideal but I think that would prolly be too much work for this game.

  2. A lot of ppl are playing warzones casually to have fun and deathmatch around

    This is why there should be a separate unranked arena queue, or at least option to queue for that or warzones or both. I like to play objective warzones, and ppl deathmatching around ruins my fun.

  3. Only if they don't change existing faces. I think all of the new hyper-detailed ones are flat out ugly. I'm hoping when Arn becomes a romanceable companion I'll be able to remove a customization and have a simpler face, like I can with Koth & Lana.

     

    What I'd like are a lot more choices that are consistent with the art style we have in 99% of the game. I'd also like more companion customizations. Whey did they stop making those? Choice is good! And finish upgrading all companions to have workable gear slots so I can finally chage Nico & Paxton's armor!

     

    Agree with all this. The new very detailed ones look kind of weird in this otherwise simpler style. However more face choices is always good, but I don't want existing ones altered.

     

    I wish some of the resources put into making these new detailed faces for NPCs who appear in a couple scenes was put into adding more useful things to the game. Like more customisation.

  4. A desertion timer(1) would be a good thing anyway, at least to stop the deserter ending up requeuing into the *same* bad game endlessly.

     

    (1) Or some other mechanism, such as "can't be inserted into the same game".

     

    If they would end up in another game by requeueing again immediately, that'd be no punishment. A deserter debuff should be long enough to be more than just a "change match" mechanism just like the status quo. Flashpoints have deserter debuffs, so why not warzones. If a team member leaves a warzone, 90% of the time it results in a loss, especially due to refills not respecting matchmaking rules. (However, waiting until a fitting replacement is found is no good solution either.) Players leave warzones all the time as soon as something doesn't go their way, and if one leaves, more usually follow. It's quite frustrating.

     

    And yes it makes no sense that pvp gives such poor rewards compared with flashpoints and GSF. It doesn't really fit into the 'play your way'. ilvl on gear from pvp crates should be consistent with equipped ilvl, and TF earned shold be increased. This has been asked for for quite some time now. Meanwhile, the amount of pvp matches has dropped.

  5. I try hard not to stifle other people's opinions and wants but I want to voice my complete opposition to the OP's post. I hope we get MORE VO of the main character. I want more story, more voice. Sorry OP, I don't want the same game you want, I want SWTOR. :)

    This. The male Agent VO is one of the main reasons I love this game so much ^^.

  6. Is this about the clock animation? Cause honestly i prefer that to having lots of numbers on the UI.

     

    I am perfectly happy with it, besides the fact that it seems to be erratic. Shows up sometimes and not others.

     

    It should be an option in settings at least for those of us who prefer the old blue sliding cooldown.

     

    the clock animation is not the problem per se. the problem is that when you have "show cooldown text" selected in the UI (default setting is disabled), it doesn't show the cooldown text on top of it like it used to do with the old effect.

     

    For me personally it's both the lack of timers and the look of the animation. If the button were coloured like the default cooldown animation and just had a clock instead of a slider I'd be much more ok with it. As it is it's hard to see it in the heat of battle.

  7. Also... uhm... every single flashpoint and warzone I am ranked up to 70? Does this mean that you can basically do anything in the game with anyone from any level? Because I noticed I got down leveled on Dromund Kaas, too.

    It bolsters everyone's stats in warzones, but there are level brackets. In pvp it's lowbies (10-49), midbies (50-74) and max lvl. Not sure about the exact current levels, and not sure about flashpoints. Out in the world our stats are now scaled down to match the max level of a given planet.

     

    Lowbie and midbie pvp used to be more fun and thus more active when they rewarded currency used for max lvl gear. Hopefully this will be the case again in the future.

  8. - more Rep v Imp story (Onslaught was nice so far)

    - have our character referred to by their class (Lord, Agent, Hunter etc) instead of commander, if we rejoined our faction

    - our characters acting more like their class (some more diversity in voicelines and power etc)

    - have warzones (where applicable) feel like Rep v Imp again (give option to have original narration voicelines)

    - let us customise size and amount of buffs/debuffs shown on raid frames

    - a new warzone, like king of the hill, or escort, or one similar to Novare

    - small amounts of Tech Fragments granted from lowbie pvp

    - customisation of dark side corruption (eye colour, where the veins show, how pale etc.) (Being more DS gives us more options to choose between.)

    - option to always show helmet in story

    - more hooks in existing strongholds

    - remove mailboxes and instead have a portable mail service, or a mailbox at our ship (current mailboxes are so WoW)

  9. Did something change in 6.0.1 to impact performance? I'm getting unplayably low fps in warzones even with only a few characters visible, between 6-8 fps with staggering. I do have a somewhat old gaming laptop, but before patch it wasn't nearly as bad. Only in big Voidstar fights did it maybe go that low.

     

    Has anyone else noticed this?

     

    Edit: Also, desync seems to be worse, with characters not being where they appear and then suddenly teleporting around. On horizontal ground.

     

    Edit2:

    Nevermind. It was an issue with my system. Is good now!

  10. I don't see any fix for this in the 6.0.1 patch notes. Surely this is not intended?

     

    Pvp in this game is very fun, and there have been many improvements (with gear and bolster) since the Ossus era, but gear still does have an effect in pvp now, as it gives better stat optimisation. Loot boxes earned from warzones should scale with our gear just like pve lootboxes.

     

    I think it's great that only warzone wins grant lootboxes, as it incentivises objective play, but it doesn't as much if the lootboxes aren't rewarding enough.

     

    Furthermore, I think the Tech Fragment amounts gained from pvp daily and weekly are rather low when compared with those gaine from flashpoints and GSF.

  11. Rather than getting new planets I'd like to see us return to old planets. Add new sections, a la Black Hole/Section X.

    Good idea. I wouldn't mind new areas on old planets with story that takes us there.

     

    For the Empire, I'd love to see a struggle for the Imperial throne. As much as I love Darth Vowrawn as Sith Emperor, I do have a feeling he and Acina are going to be killed, no matter our choice back on Iokath. If the story will indeed head that way, I'd want the next story update to focus the Empire's story on political intrigue, shadow conflicts and lots of backstabbing to put a new Dark Lord of the Sith on the Imperial throne. Our character would be given the choice to support a candidate and then work with them to get that Darth to become Emperor or Empress of the Sith. As long as it won't be our character who will try to ascend to the Imperial throne, I'd be fine with it. Think of it, how much more powerful the person behind the throne, whispering into the ear of the Emperor or Empress would be.

    I would quite like that too.

     

    I would also love class stories, but I'm satisfied with faction stories with some class flavour. At the very least having Force user PCs use the Force and non Force users use tech. And having our Force user chars actually act powerful. (Unlike many times in KotFE/KotET where our char just stands like a noob while companions do impressive stuff). I think Onslaught has so far from what I've seen improved on this, even incorporating our class history.

     

    Other than that I'd like bug fixes and just improvements to the game features and stability.

  12. The mixed teams are exactly why the narration isn't faction-specific. Before the mixed-team thing was enlarged to cover all WZs rather than just Odessen (and, later, Yavin), you'd sometimes get Pub-v-Pub or Imp-v-Imp fights, and they had "simulation" narration.

    True, for simplicity's sake my suggestion doesn't include same-faction simulation narration, but that could also be an option. All games are mixed faction now, and we always get the new mixed faction narrations.

     

    The voicelines are all already there from before. There'd just need to be a client side setting invoking different data. Conditions, everytime warzone data is loaded, based on a new Warzone Narration setting. The setting could have the options "Faction vs Faction", "In-Faction Simulation" and "Alliance Simulation" or "Mixed Faction Simulation", for instance. Players could pick whichever they feel like.

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