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FrevikThul

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Everything posted by FrevikThul

  1. right...how many flashpoints and ops reward you for losing? If you lose a WZ, you still walk away with commendations, cash, experience, and valor. So your logic, sir, would make sense if WZ's didn't reward losers - but it does.
  2. here's a thought...those merc/commando's are Bodyguard spec. I know, I am one, and I do this to people all the time. The difference being, I don't have tracer missiles. *gasp*
  3. Restarting the activation timer seems to be what this entire conversation is about. It doesn't sound like you'll be happy until you can put another class on a permanent reactivation timer of 4 seconds at a time. It has the same affect as KB, which is to disrupt the action taking place. You reset 1 tracer missile cast, you've effectively added an additional 1 to 1.5 seconds to their dmg out put. As other people have posted, it takes about 8 seconds to do 50% dmg to their target, well, you've just taken it to 9 to 10 seconds. If you do get KB'd after a charge, use your force camofluage or obfuscate and close the distance again, you act like there aren't any tools in a melee's arsenal to combat a TM merc. Charge is a disrupt. If it causes whatever cast bar being used at the time to reset, then it has effectively disrupted the ability. How can you not consider that an interrupt? Full disclosure, I play as a bodyguard and I see warriors pull their charge shenanigans on me all the time, after I KB them. Seems like these players know when to use their abilities. I don't have any comment on your point about melee attacks, haven't played my warriors enough to see that. If it is true, the correct solution would be to fix your charge, not nerf your target's ability. It's not their fault your mechanic is broken.
  4. who said anything about a lockout? It's an interrupt...which...wait for it... interrupts the cast time on TM, forcing the BH to start the cast over. Oh, and it puts the BH in dps range, that's also a useful tidbit.
  5. Please remove your logic from this discussion. It is not wanted here!
  6. uhm, no, didn't say that. I just corrected the original scenario's tactics. But thanks for trying to change the subject!
  7. task 3 people to interrupt/cc/ctrl 3 healers, remaining 3 people FF interrupt targeted healer... there, solved your baddy tactics for you.
  8. I'll agree that its broken...since healers get gipped for healing instead of tagging kills.
  9. Ah, that's the point then, isn't it. You're assuming that the game will be changed 'for the better'. Based on a long history of mmo's and 'fixes', I can assure you, this is no guarantee.
  10. when you say everyone's free attack, you mean the attack everyone can use while moving? Because TM/GR can't be used while on the move.
  11. I didn't notice a 'merc/commando' in your character's played...so, pray tell, where is your data coming from that indicates that total damage done by a mercenary in the WZ is derived exclusively from TM/GR? I wasn't aware that BW implemented a damage breakout by ability. That's great news!
  12. Here's a crazy thought...if we're talking pre-mades now, task your tanks to yank the turrets from their cat walks! Or your dps that can leap to attack them. Once the knockback has been used, leap back on target. It's like I'm taking crazy pills here, but honestly, use tactics to counter your opponent.
  13. Punctuation is your friend...use it.
  14. So...I'm trying to figure out how your response relates to what I posted? context is everything.
  15. Lol, sooo TM is overpowered because you die to 3+ characters focus firing you? Nice logic. I play a merc healer and I've just learned to get outsda way! Novel concept, I know. If you can't los a commando/merc, ESPECIALLY AS A HEALER, then delete now! Just pop your insta heals, or hots, and slowly make your way around the corner. Then heal up. If you're caught out in the middle with no cover nearby...well, that's your mistake. And if you're caught out in the middle with no cover and are getting ambushed by 3 characters...well, let's be honest, you should probably die.
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