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Apus

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  1. Search on forums? How about no search in game on GTC? I agree with you there are so many simple things it's really hard to believe how none of this was addressed in beta. How could people not tell Bioware about these things? Or did they just not care?
  2. Hate bumping but this fell to page 3 already...I'm sure others must feel the same way.
  3. There are a lot of abilities in this game. I'm not saying that's good or bad, to me it's different and I'll work with what I have. However, it would be nice to know when some of your abilities trigger. For example, I just got blood frenzy, which is a passive ability. There is no way to indicate when it triggers, unless I'm staring at my buffs the entire fight. Even then, I have yet to see a buff icon. Now, when blood frenzy triggers my force scream has a 100% to crit. It's very difficult to make use of these talents if you can't tell when they actually happen. A simple floating text above my head that says "Blood Frenzy" would be enough. I also use Ataru form which has a chance to give me a second hit with my offhand saber. Since I have had this I could not tell you when this has proc'd, or if it even works. There is no animation change that I can see, it would not show a buff since it's just an extra hit, and there is no combat log to verify it went off. For all I know this is a broken talent. Anything indicating it went off would be an improvement. I'm sure across the classes there are a lot of these examples. It would be a great and probably simply change to implement this. Please consider it. Edit: spelling
  4. Multiple times I have either had lag issues or mistakenly bought items that were duplicate or that I did not need. It would be nice to have the ability to sell items back for the same cost, whether that be credits or commendations, within a certain time frame. It doesn't have to be long, even 5-10 minutes would suffice because if you bought it by accident you'll immediately sell it back.
  5. Maybe we should just change PvP so it works like this; - Only one map. It would be a square. No ball or any objective because that makes it "hard" or creates imbalance for so many people it seems. - Only one level. No more worrying about why you can't kill a level 50 when you are and uber level 14. - Only one class. This way it's even right? We won't need nerfs or balancing for one class vs. the other. - Only one ability. This way it's not unfair to classes that supposedly need to use 10 abilities vs. ones that supposedly only need ot use 3 abilities. - Only one weapon and one set of armor. That way we don't have to blame our shortcomings on being outgeared. Are these changes first person shooter enough for everyone? I think these changes would solve just about every complaint about PvP. Maybe Bioware can also refund our money and let us buy Halo so we can get what we are looking for.
  6. Seriously? What is wrong with people? What would be the point if it wasn't random? You want static then hit run around the other side up the ramp...no ones stopping you from doing that.
  7. Seriously, it's very enjoyable. All the people demanding change; that's your opinion. Plenty of us enjoy the war zones. Once the majority of the population is 50 they will look at balance issues. As a level 26 marauder there isn't a single class I can't beat or a single class that can't beat me and that's the way it should be. So to Bioware; I enjoy it so far and look forward to improvements. Oh and Huttball is fun, don't listen to the whiners. If you lag get a new computer or Internet connection. My only big criticism is that at 26 I have yet to run into world PvP. Adding world rewards or some other incentive would go a long way to make world PvP a real option and make this game feel like a war on PvP servers. Just figured I'd post a positive comment amongst the sea of negativity.
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