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Holiday

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  1. I have not received my Hero's Banner either. However, I have received the party jawa. Same when creating a new character. I have been a subscriber since launch with a break or two in between.
  2. Oh I agree! The loot radius IS very generous. I have indeed adapted to my companion being in the way by standing several feet away from the loot point or NPC. However, this doesn't solve the problem for me. My companion still gets in the way. Often enough that the frustration of it compelled me to write this thread. Something I have noticed though, there has been one companion pointed out more than others so far, and that's Khem Val. I wonder if he's the common denominator here. I was using him this morning when I was driven to create this thread.... interesting.
  3. It would seem that a lot of people dislike this little problem as well. Just as I assumed. So, what's the next step? I am a bit of a forum noob, so please bare with me. Is there a protocol one needs to go through in order to make legitimate suggestions to Bioware? Or do we just keep /bumping this thread in the hopes that a Biodev looks at it? Thanks for the backup guys! Oh, and excellent point made by Irusan! That really frustrates me as well. How when the companion comes back from its mission and it closes whatever window you have open in order to show you the result of the mission. I agree, just add it to my inventory or keep it in pending! I'll add that to the plea.
  4. Problem: The companions follow my character too closely while running around in SW: ToR. After a battle is over, I run over to a corpse to loot/harvest from it and my companion is always right in the way to greet my mouse click. This is very frustrating. (There are a number of other instances that this happens, but I'm sure you get the drift.) Solution: 1. Implement an 'easy' system in the preferences section in-game in order to allow the player to dictate companion 'follow distance'. -or- Solution: 2. Enable a feature so the player can dictate which side the companion travels on. -or- Solution 3. Enable a way to render the companion unclickable while in the field, or just a 'click through' feature. (Credit for this suggestion: Ianfirth) During the discussions of how to better our companions, Irusan brought up an excellent point on the problematic mission rewards windows. Below is the problem and possible solution. Problem: When the companion comes back from a mission, the results window will appear while closing whatever other window happens to be open at the time. Solution: Do away with the immediate results window and queue the pending instead. This allows the player to accept the mission reward (or see that his companion is incompetent and failed his/her diplomatic mission) at their convenience. I'm sure these 'fixes' will take time, and that there is a better part of the community currently enraged about some PvP issue on Ilum that apparently needs fixing or "they'll all unsub", but I am a patient person. Until then, I will change 3rd person distance to help myself out and graciously accept the mission windows. (Failures or not) Thank you for your time.
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