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Raelstrom

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Everything posted by Raelstrom

  1. That's kind of odd since I have only checked them during live. I could be completely crazy of course. Been known to happen.
  2. Thank you. I must have missed when they changed from BoP to BoE.
  3. Where does one find these recipes?
  4. If you have very few missions of the type you like to a low level one of the type you like. The list will reset.
  5. I get them as drops from the slicing mission above all the time.
  6. I have a serious issue with the changing of AC. Thank you for keeping that out of the game.
  7. In the list of craftable Enhancements purchased from vendor for level 43 characters (mod level 19) there are a total of 13 unique Enhancements. Below is a list of the other Enhancements and their duplicates. Some of them are even triplets not just doubles. Besides the fact this absurd redundancy ever made it into the game this is very costly to players who want to craft. I have only listed the green schematics to illustrate a point. Assumption this propagates to blues and purples as well as higher level schematics. This, like many issues with crafting, seriously needs to be addressed. P.S. Hopefully, this list will help some crafters minimize costs by not purchasing duplicates for crafting and REing for higher quality schematics. Barrage Enhancement 19 - End 17, Alacrity 19, Power 12 Savant Enhancement 19 - End 17, Alacrity 19, Power 12 Discipline Enhancement 19 - End 17, Power 12, Surge 19 Efficient Enhancement 19 - End 17, Power 12, Surge 19 Acute Enhancement 19 - End 12, Accuracy 17, Critical 19 Intensity Enhancement 19 - End 12, Accuracy 17, Critical 19 Astute Enhancement 19 - End 17, Accuracy 19, Defense 12 Intuition Enhancement 19 - End 17, Accuracy 19, Defense 12 Cognizant Enhancement 19 - End 17, Absorption 12, Accuracy 19 Lucid Enhancement 19 - End 17, Absorption 12, Accuracy 19 Sagacity Enhancement 19 - End 17, Absorption 12, Alacrity 19 Sentient Enhancement 19 - End 17, Absorption 12, Alacrity 19 Incisive Enhancement 19 - End 17, Defense 12, Surge 19 Resist Enhancement 19 - End 17, Defense 12, Surge 19 Severe Enhancement 19 - End 17, Defense 12, Surge 19 Battle Enhancement 19 - End 12, Critical 19, Shield 17 Skirmish Enhancement 19 - End 12, Critical 19, Shield 17 Bastion Enhancement 19 - End 17, Defense 12, Shield 19 Immunity Enhancement 19 - End 17, Defense 12, Shield 19 Steadfast Enhancement 19 - End 17, Defense 12, Shield 19 Proficient Enhancement 19 - End 17, Accuracy 19, Power 12 Studious Enhancement 19 - End 17, Accuracy 19, Power 12 Erudition Enhancement 19 - End 17, Critical 12, Shield 19 Veracity Enhancement 19 - End 17, Critical 12, Shield 19 Foresight Enhancement 19 - End 17, Shield 19, Power 12 Verity Enhancement 19 - End 17, Shield 19, Power 12 Bulwark Enhancement 19 - End 17, Absorption 12, Shield 19 Vigilant Enhancement 19 - End 17, Absorption 12, Shield 19 Inertial Enhancement 19 - End 17, Absorption 12, Surge 19 Ward Enhancement 19 - End 17, Absorption 12, Surge 19 Volition Enhancement 19 - End 17, Alacrity 19, Critical 12 Warfare Enhancement 19 - End 17, Alacrity 19, Critical 12 Assault Enhancement 19 - End 17, Critical 12, Surge 19 Wily Enhancement 19 - End 17, Critical 12, Surge 19 Adroit Enhancement 19 - End 17, Alacrity 19, Defense 12 Wisdom Enhancement 19 - End 17, Alacrity 19, Defense 12
  8. For Artifice I would like to see more craftable sabres for lower level characters that DO NOT require End Game mats. The high level ones that require the End Game mats are pretty useless anyway since, as mentioned, better ones are available. More varied hilt designs would be welcome as well.
  9. From what I understand this has been an issue since Day 1. Kinda pathetic really.
  10. Hi, Meet other thread already in progress. http://www.swtor.com/community/showthread.php?t=110197
  11. I think it would be kind of cool if the "stats" one has would modify the way a weapon looks. This thought was specific to light sabres but could be applied to others. For example, Power would make a light sabre blade wider or longer. This would show that there is more power coursing through the weapon. More critical would cause lightning flashes or some kind of surge in the blade. Maybe only the "stats" of the weapon itself would effect the weapon not all the "stats" of a character. I really would like some way of making items look more unique since there does not seem to be a whole lot of that available in the game. Edit I would really like a way to directly choose the look of weapons like customizing ones character features.
  12. Been around since beta. Just bug it. Move on.
  13. Better idea: Do not require End of Game materials in Non-End of Game item crafting.
  14. Not true. Many lightsabre rewards are not moddable.
  15. IMO RE should give a chance to learn 'a schematic' then choose from a list of unlearned schematics. Well, that is how I would have implemented it anyway.
  16. Not having your issue. You must be cursed.
  17. I have had this same issue so I created crafters to make the stuff I want when I want. When I have the time to make stuff for the market it sells almost immediately. Many feel the market is broken and are unwilling to work at fixing it by making crafters and selling stuff. We just entered the 2nd month of the game being live and the market has been declared broken so no one feels they can make tons of credits instantly like they want. I think it is too much whining and not enough playing. I know whatever I say is not going to change the opinions of those who declare this and I am not trying. There are issues but they are compounded by those who do not want to make an effort to make it work.
  18. Or you can hit 'N' to bring up Crew Window.
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