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Kwalruff

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Everything posted by Kwalruff

  1. I also Need an app for my windows phone. I am a little shocked that they didn't set it up to work with the Android app since the windows phone has access to the Android marketplace. I would really appreciate an update from a developer on the company's plan to create this app, thank you.
  2. Have you not seen the posts they have been making. They have COMPLETE control over the flow of players coming into the game, the number of servers and population, and they have a week through launch to figure that out. Three days into that they have already had to announce that the servers are growing beyond their control, and they will have to take the service down not once, not twice, but THREE times before launch date for maintenance (The last of these times being the largest peak hours of play for the entire west coast of North America). Even with that level of control they can't handle the launch of this game, which frankly isn't surprising. No MMO in the history of them has had a smooth launch date. My grief with them isn't that they have failed in their initial launch (which they have) its that they continue to push this idea of a staggered launch even after it has failed. This doesn't show a failure of the company to make a game, it shows a failure as a company to accept when it needs to make a change to improve the experience of the customers. The THOUSANDS of pages of frustrated customers should be more than enough for them to sit down and take a different approach, because this one obviously isn't working. And next time you wanna post after me you should think about bringing a cogent argument to the table.
  3. I have been following this game since its original press release 3 years ago with incredible anticipation. I have watched in awe as they took the great potential from other MMO's (the gameplay of WOW, crafting and dungeons revolutionized through Everquest, the rich world of Star Wars Galaxies to name a few). When they introduced the voice acting concept and committed to following through the entire game with it I had a moment of reflection at the amazing decision the company made. With that said, I have been watching the EGA launch and I have a question that I seriously want a Bioware representative to answer... Are you all intentionally trying to upset and alienate your customer base or are you all just completely inept? This idea was good on paper. The idea of trying to avoid heavy server login issues, crashing, and queue's was a truly sound idea. But with all the millions of dollars and I am assuming hundreds of people involved in this project, not one of you mouth breathers stood up and said "Hey this staggered invitation thing isn't working, the servers are still being pushed to their limits." At the point that your experiment to alleviate the pressure of initial launch FAILED, and I mean crashed like a chunk of blue ice falling from a plane lavatory, perhaps you should have just gone with the only thing you had left... Giving your customers what they have been harassing you for for THREE DAYS. Albert Einstein defined insanity as doing the same thing over and over and expecting different results, and after seeing over three days and three attempts at this that your plan was not working, would it not have been the most basic common sense of a toddler to stop it?! This company has been responsible for some of the most amazing entertainment creations in gaming history (Dragon Age, Mass Effect, Ultima Online, and many more). The immense fan base that you have built over the years looks at you as veterans of the gaming industry. That experience, combined with the years of MMO's before you as a minefield of failures and triumphs created expectations from the customers. Expectations which you as a company have yet to live up to. It's time for all of you to sit in your conference rooms tomorrow, take five minutes to realize when you have failed at something, and take action to improve the situation.
  4. You clearly did not play WOW when it first came out. When I started on its release date the game crashed every hour or so, they took the servers down on a daily basis for nearly a month, and there were more quest and mechanic bugs than they could report. Wow is only stable because its been going for over HALF A DECADE On that note I totally get why Bioware is doing launch this way. They explained in the beginning it was so they could avoid those kinds of issues and ensure a smoother launch date on the 20th. As a player, I am ROYALLY pissed that I can't play the game when I have been faithfully following this game and been a member of the website for 3 years, but my feelings don't change the fact that they are doing the right thing.
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