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DaveSk

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  1. I've been a subscriber since the game's inception. I play solo 90% of the time and I have a small guild with 3 other players. Remember "Play your way"? My enjoyment comes from working to equip alts with end-game gear, slowly working to open up rooms on our guild ship, and playing GS. That is "my way". I know you don't need end-game gear or guild perks to play solo content, but it gives me a feeling of accomplishment to complete these types of tasks. You doubled the Conquest Objective threshold with 7.0. This coupled with the change to the Reputation Conquest Objective has essentially crippled my ability to complete two of the three things I like to do. You have tipped the work to reward ratio to the point where the amount of work required to obtain a goal exceeds the amount of pleasure received from completing the goal. I have a finite amount of time I can play. The content I'm playing to make my goals is 10 years old and I've played it hundreds of times. The result is a loss of interest in your game. I'm not sure why you want to make it less enjoyable to play 10 year old content. I hope you reconsider the change to Reputation Conquest Objective or create a new path that rebalances the work/reward ratio of the Conquest system.
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