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RikiWataru

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Everything posted by RikiWataru

  1. Ok, First off I think it's too much to call the implementation of legacy the next evolution of legacy. When the previous 'evolution' was a coming soon screen I'd be less critical if you just let us know it was implemented rather than toss hype like evolution at us. Talking things up can be nice but that's just too far off the mark. I also agree credits for features is dissaponting but I kinda like what I have and a lot of the general game fixes seem well implemented, if perhaps overdue I am nonetheless excited somewhat that at least my crew skill results will no longer kill everything else I'm doing.
  2. Well I was a Marine Corps Sniper and I always thought that was ********. It was either something someone with too much time on their hands to think of pointless bull came up with or an excuse enlisted came up with not to salute. If I have enemy in my sights odds are I'm already pink misting them not laying around waiting for some noob to salute some dick making his rounds. If I want to headhunt officers it's not all that hard to tell who they are without shine on their collars and kids flashing their palms at them. I'm just saying even in the real military a lot of stuff is pointless and likely thought up and implemented by people who've never been in country. Besides. The republic military is largely composed of people in shiney white armor with power ranger striping. Subtle or camouflaged they are not and I don't think theyre terribly concerned with snipers in their power ranger get up. You can assume defense screens or whatever if you like but odds are one shot one kill is not a fear in the game verse.
  3. One, complaining about lack of light armor availability is ridiculous when you have the entirety of the social armor collection to modify and wear. Much of which has capes so look for it rather than lamenting. Two, capes are silly and overly theatrical. Even lando ditched his as soon as he stopped pretending to be a politician. I am vastly disappointed with much of the smugglers wearable gear and will likely never change from the gunslingers basic jacket I've worn for nearly 40 levels now because I'm not a fan of looking like a priss just off a chorus line.
  4. Signed. I'd also like a long coat that didn't feature a sweater colllar or pink in the design. Just a decent duster like the opening gunslinger. A decent hat that didn't feature earmuffs and a wrap around to delete our hair would be nice too. How hard is it really to simply clip off the top of our hair for a hat instead of overwriting the while thing? A beer hat is just silly though. May as well give us giant foam finger guns.
  5. Ok, 1) The game has actually gotten worse since launch. That's a first for me. I played Beeeeuuuuteefleee at launch. Honestly I loved it. Since 1.1 and every patch therafter though my game has gotten more and more unplayable. That's not good. 2) That kind of belief is killing the game industry. Expecting and excusing flawed product as a consumer is disastrous for any industry. I don't know how it evolved as acceptable in the game industry, but it's faulty reasoning at best. It's not like many games are designed in garages anymore out of acts of love for the purity of gaming. I love Bioware but they're a business like anyone else. They typically polish their games more than anyone else these days and I both love and respect them for it, but your attitude of 'expect crap performance from games at launch because they're sooo hard to make' is ******** and basically invites the industry to take advantage of you. You are basically bending over and asking for it. Games are businesses and there's a lot of money in that business, if it hasn't already gaming will soon surpass Hollywood as a cash cow. You say it's ok and you're willing to accept crap product then you will get consistently crappier product. I understand you're trying to defend something you like, but dude you're doing the exact opposite. You are hurting the industry you are trying to defend by lowering expectations and standards. You lower the bar and people will take advantage of you by phoning it in, sinking lower and lower under that bar while still taking your money. Hell it used to be mainly MMOs that released buggy with a need for improvement and people cut the developers slack, but where has that gone? At least MMOs were online and somewhat evolving by nature but now even console games are releasing with more and more bugs. Because they're getting harder to make too? Eh, maybe a little, but mainly because people will still pay for unfinished product and even defend it for being released as it is if other people complain. It just invites people who make decisions based on money to lower the bar further. Even if you love a developer you probably don't want to love their marketing or accounting departments who overrule the silly computer geeks when it comes to making money. Idk how bad things can get before people wake up but I can't think of many other industries where you support production by buying unfinished product and the hope that they'll get around to fixing it for you before moving onto the next thing.
  6. Let me get this straight... You've dedicated your life to hunting down and killing the guy who signed a memo?
  7. Bracers only take armoring and mods, not enhancements. Given that enhancements offer the most variety and specialization as opposed to drop or craftable it doesn't make much sense to hold out for orange bracers, or belt for that matter as it's the same deal. You're better off with blues or even purples if you wanna invest that extra bit.
  8. There's a tunnel? You sure? Cause I been all over that frigging area trying to find it and both entrances seem to have an Imp Enclave right there. I found it real hard to believe I had to lemming my way into the area but ultimately figured wth.
  9. Lightwhips to me are up there with Jar Jar with the silliest concepts imaginable in the Star Wars universe. You have a coherent beam of stable light capable of cutting through pretty much anything and someone decides what they really want is for it to be unstable and less predictable when they swing it as well as being even more prone to swinging around and killing themselves or their friends or just dragging along behind them starting grassfires. No. I remember the light tonfa in force unleashed and that was quite possibly the only stupider idea since tonfa are largely based around the concept of centrifugal force and spin creating more damaging impacts... which hardly matters to a beam of coherent light or plasma which cuts through basically anything anyway@.@
  10. I think the Emperor would be the toughest as a Jedi Sentinel. I don't know why people have problems with Valis and this is actually the first complaint I've heard about Angral. I breezed through both and I don't really feel I'm a particularly above average Sentinel.
  11. Seriously I don't get it. Why in the 20s or 30s am I forced to run through a mini settlement guarded by level 50 PVP guards to get to quests in the 20s or 30s? There's literally no way around for both a Corso and Jorgan quest as well as in all likelihood a few more, oh, and a datacron ~ and we'll likely average 3 deaths or more and at least one 10 minute timer crossing an Imp area. I mean the datacron is annoying enough but putting actual quests on the other side and making us lemming our way through a slaughterfest either naked or with a hell of a repair bill at the end is ridiculous. Does the Empire have to do this anywhere? I've let to level someone up far enough on that side to find out or see them try to death hop their way through one of our hubs, though honestly I'd love to see it as a spectator for once. Must be hilarious to see someone else do it.
  12. I don't even understand why this overrides pending to begin with. If it can wait to tell you because you're in combat it should wait to tell you if you have the AH window up, or vendor, or WHEN YOU'RE WRITING A CSR TICKET OR BUG REPORT! Seriously that last one is the most frustrating to me as it doesn't even save what I was writing. I Can put in a detailed account of a bug or in game issue and BAM!, gone, because C2 can't weave a purse out of a bantha ear.
  13. I'm assuming you haven't gotten up to Syrvvis Extraction or beyond.
  14. I think an awful lot of the issues affecting performance right now are actually heat related. I'm not sure why but SWTOR pumps out far more heat than it should for a game of it's graphics caliber but it does. You may not even be associating a lot of your problems with heat because I don't think it's the first thing to come to mind but simply getting more external cooling I've seriously raised my ability to play the game. It's loud, it's overkill, and I think it's a silly solution but by simply blowing more cold air though my rig my fps has improved, my hitching is pretty much gone, and I haven't crashed since. It's a lot cheaper than trying to buy new graphics cards or other components that will probably just keep overheating as well until they figure out what's going on and resolve it.
  15. I really don't want to Use terms like learn to play or you suck as I typically think they're asinine in nature. Nevertheless you seem to be arguing that a while job is broken because you're not very good at it. That youre not isn't really a big deal as its just a game and if you enjoy playing other jobs more I don't even see where your problem is. Seriously I'm in the cs forums a lot lately since the last patch that started overheating my system and tanked my fps with hitching and lockups. Hasn't made my sentinal suffer much though and I tend to ginsu everything regardless. Moreover it's not like it's my only job. I played a shadow, commando, and gunslinger well into the 40s as well and in terms of dishing out damage I do so just as well or better on my sentinel. I enjoy them all so it's not an issue for me regarding interest. Still as much as people complain about mortar shot and commando aoes I think I'm just as fast if not more so on my sentinel clearing out masses of enemies. I have a juggernaut, power tech, sorceror, and sniper in the 20s on the other side and haven't seen a serious issue on that side either. Valis I didn't even distinguish from any other boss when I killed him and I still don't really understand why people have issues unless they never even scrolled over and read the tooltip on the majority of their abilities. All things considered man I think this is a 'you' issue and not a 'game' issue so I hope you sort it out and everything but do so without demanding changes in a job that works for me just fine.
  16. Not technically a smuggler line, but most of my favorites are already up, anyway it is smuggler-ish as is Doc himself I suppose. Jedi Knight: Jeeping you alive is far from one of my priorities... Doc: Well it should be, I'm loads of fun. Or something to that extent.
  17. I'm not adverse to engine upgrade but I don't need cutting edge performance or graphics to have fun. I was having fun with a functioning game which was updated into a fractured state. It's been patched again since to fix 'hitching' and now the issues worse. I'd be happy if they just dialed back before this AA patch until they figure out whats pumping out all the heat across a lot of systems.
  18. I'm sitting back now after the 5th time my computer has overheated and shut off on Balmorra. I have time to write this while I wait for things to cool down because my desire to log back in is weighed against the stories I've heard of people having to buy new video cards over this same issue ~ and I don't mean update or replace an old card I mean people are having some of the latest cards cook off and are having to replace them. The thing is I played fine at launch. Day 1 up until a week or so ago when the patch was added that I think introduced functioning AA I was truly enjoying the game problem free on high settings. I look back on those days fondly. About the only bugs that came to my attention were the tooltip bug, extra crew skills carrying over if I jumped to another character, and tow line continually turning back on which was mildly annoying. All of them were fixed, great. I would take them all back though to just be able to play the game again without fear of components melting, crashing randomly, and hitching or lag in game which seriously pushes my tolerance and patience. Sometimes you just have to take a step back to begin moving forward again. I don't know how close this problem is to being resolved but the 'fix' this week seemed to make the problem even worse for me. I'm sure others are playing the game just fine, and I'm happy for them, especially since I used to be one of them. But I don't think many we're having trouble and things got better for them at the same time they got worse for me. It's possible, but I don't think so. It just seems to me the best thing to do is dial the build back a few steps to launch, or just before the AA was added in as functioning, and then see where you can go again from there without introducing these horrendous issues. Make it optional to download components that make the AA available for those it works well for or who make use of the additional textures I heard mentioned once. For those of us though who are seriously having issues since that damnable patch though we might be able to play again though without burdening you with out continued issues. You can reintroduce whatever was added slowly and use that time to better find whatever is cooking so many systems perhaps, but regardless the answer to me is... Go back to what worked for the widest amount of people, and advance again from there - correctly I hope this time. Maintaining what's in and which is creating problems though is just compounding those problems and is extremely frustrating to those of us who really enjoy the game and wish it the best health. I had a game that worked, and now I don't, and I have real difficulty understanding the rationale for that. I'm being patient and understanding, but I'm seriously concerned my love for the game doesn't make sense when it may actually damage my computer to pursue it.
  19. This is bull. Well I don't have Doc yet, and perhaps he is excruciatingly easy. So far however JK seems to have some of the best companions. T7 is a beast and easy to gear up. I've had him tank flashpoints and into the 30s he's better than most player tanks. Kira is a monster as well if you tweak her right and can slaughter masses of mobs and tank whatever you aren't concentrating on with killer evasion. If either suck for you it's a matter of what you're doing, not what theyre doing.
  20. It should be said this isn't a matter of coordination. I'm coordinated. I play platformers. I even play some on PC. When I miss a jump or fall off a ledge in one of these games I can be fairly certain it's my fault and work on it. The mindlessly frustrating fact of the datacron hunt in swtor is that most of the time it is not my fault. It is bad design and the realities of online gaming. For the level of precision much of these jumps require a seconds discrepancy between where I am and where the server thinks I am is too long. Moreover the jumping mechanic simply doesn't work very well. It's laggy and eratic. You can press the space bar the same way and get a power jump vaulting farther than I thought possible, a stuttering hop even with a running start, or more often than I care to think about nothing and you simply run straight off an edge to plummet back down to have to start the whole process over again. It's mind numbingly frustrating and completely outside player control. If it doesn't happen to you then count yourself lucky as with any big or issue that happily skips over certain players leaving them happily content and wondering what your composing about, great. The big issue here I think is how ridiculously and painfully punishing a failed jump is. Usually at least you have to start all over but in the ones that require more than one ridiculously precise and finicky leap your almost talking about winning the lottery a few times in a row. My biggest problem is I can get most jumps if I have space to run that's big enough for the game to acknowledge I've started moving and then hit jump. If I have that space I have little fear. If I don't I'm largely boned. Because it doesn't seem to be a matter of reflexes, I've got those, it's a matter of not having jump register if it just noticed I started moving forward. It just doesn't do it and if I'm on a tiny crate trying to jump to another then I'm likely walking into that space between the two and falling no matter how many times I hit jump. This could really be solved simply for me by pressing more of the crates or pipes together that look so easy and should be so easy if not for the limitations enforced on controls and doing all this over an Internet connection. All in all I like the exploration datacrons. The hidden datacrons. The out of the way datacrons. I don't even mind pipe walking and the occasional leaping. Don't stack things against me behind things I can't control though like latency or server load.
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