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Zivetdeth

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  1. I'm starting this thread as I have experienced an issue as leveling a new character on a new server. Not many credits drop due to killing mobs, and you have to run all the way back to the nearest NPC to sell the loot you get. Even then I experienced sometimes you still don't have enough credits to quick travel all the way back to where your story mission is, so you have to walk, sometimes ya can't even use the taxi to travel there. It is a pain! and slows down the leveling process to complete a mission on your starting planet. It would be nice if developers could at least reduce the price of quick travel on starting planets just to give the new players a better chance to travel and complete there first few missions until they get there ship.
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