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Posts posted by darkjiingle
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Hey JackieKo Blaster Holsters dont apper in any cutscene.
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8 minutes ago, felleto said:
Careful or your post might get deleted as inflammatory. No talking about blaster holsters here.
the problem is Jackio just closing her eyes for 3 years of posts about this problem, she pretend its not here
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Im here to give a full report about a 2 years long bug in a PAID PRODUCT
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   What is the AMD or Nvidia Model Number of your graphics card?
  Â
   Nvidia GTX 1660ti
   Ryzen 7
   16GB RAM
   1TB SSD
  Â
   What time did this happen? Please include the timezone.
  Â
   11:18:57 AM UTC -3
  Â
   What class were you playing?
  Â
   Powertech Pyrotech
   Powertech Advanced Prototype
   Powertech Shield Tech
   Scoundrel Sawbones
   Scoundrel Ruffian
   Scoundrel Scrapper
Â
   What role were you playing?
  Â
   Damange dealer
   Tank
   Healer
  Â
   How often does the bug occur?
  Â
   Everytime, its a 100% chance of occur
  Â
   What happens when the bug occurs?
  Â
   holster disapper and dont come back until you pay again for changing outfit weapon
  Â
   What do you expect to see?
  Â
   the holster that we paid more than a usual blaster pistol in cartel market
  Â
   Steps: How can we find the bug ourselves?
  Â
   Cutscenes, holster dont apper in any cutscene !!!
  Â
   1 - Equip any of the blaster pistols with holsters:
  Â
   Payday Blaster Pistol
   Mischief & Anarchy Blasters
   DT-11 Blaster Pistol
   Gambler's Luck Blaster Pistol
   Rascal's Way
  Â
   2 - Put the Blaster in hands (combat mode)
  Â
   3 - Use one of thoose habilities:
  Â
   Deadly Onslaught (Powertech)
   Searing Waves (Powertech)
   Recharge and Reload (Mercenary/Powertech)
   Firestorm (Powertech)
   Kolto Pack (Scoundrel)
   Underworld Medicine (Scoundrel)
   Kolto Waves (Scoundrel)
   habilities that hide the weapon in hand
      Â
   theory: what this hability have in commom ? they hide the blaster, and when the animation finish the programmer forgot to force holster to render back like he did with the pistol
   solution: Force render holster again or let the pistol stay in hands while casting the animation (good idea)
  Â
   obs: Make sure the weapon is on hand (basicaly combat mode)- 2
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Full report about a 2 years long bug in a PAID PRODUCT at this point i dont belive they ill fix
Â
   What is the AMD or Nvidia Model Number of your graphics card?
  Â
   Nvidia GTX 1660ti
   Ryzen 7
   16GB RAM
   1TB SSD
  Â
   What time did this happen? Please include the timezone.
  Â
   11:18:57 AM UTC -3
  Â
   What class were you playing?
  Â
   Powertech Pyrotech
   Powertech Advanced Prototype
   Powertech Shield Tech
   Scoundrel Sawbones
   Scoundrel Ruffian
   Scoundrel Scrapper
Â
   What role were you playing?
  Â
   Damange dealer
   Tank
   Healer
  Â
   How often does the bug occur?
  Â
   Everytime, its a 100% chance of occur
  Â
   What happens when the bug occurs?
  Â
   holster disapper and dont come back until you pay again for changing outfit weapon
  Â
   What do you expect to see?
  Â
   the holster that we paid more than a usual blaster pistol in cartel market
  Â
   Steps: How can we find the bug ourselves?
  Â
   Cutscenes, holster dont apper in any cutscene !!!
  Â
   1 - Equip any of the blaster pistols with holsters:
  Â
   Payday Blaster Pistol
   Mischief & Anarchy Blasters
   DT-11 Blaster Pistol
   Gambler's Luck Blaster Pistol
   Rascal's Way
  Â
   2 - Put the Blaster in hands (combat mode)
  Â
   3 - Use one of thoose habilities:
  Â
   Deadly Onslaught (Powertech)
   Searing Waves (Powertech)
   Recharge and Reload (Mercenary/Powertech)
   Firestorm (Powertech)
   Kolto Pack (Scoundrel)
   Underworld Medicine (Scoundrel)
   Kolto Waves (Scoundrel)
   habilities that hide the weapon in hand
      Â
   theory: what this hability have in commom ? they hide the blaster, and when the animation finish the programmer forgot to force holster to render back like he did with the pistol
   solution: Force render holster again or let the pistol stay in hands while casting the animation (good idea)
  Â
   obs: Make sure the weapon is on hand (basicaly combat mode)- 2
-
Im here to give a full report about a 2 years long bug in a PAID PRODUCT
Â
   What is the AMD or Nvidia Model Number of your graphics card?
  Â
   Nvidia GTX 1660ti
   Ryzen 7
   16GB RAM
   1TB SSD
  Â
   What time did this happen? Please include the timezone.
  Â
   11:18:57 AM UTC -3
  Â
   What class were you playing?
  Â
   Powertech Pyrotech
   Powertech Advanced Prototype
   Powertech Shield Tech
   Scoundrel Sawbones
   Scoundrel Ruffian
   Scoundrel Scrapper
Â
   What role were you playing?
  Â
   Damange dealer
   Tank
   Healer
  Â
   How often does the bug occur?
  Â
   Everytime, its a 100% chance of occur
  Â
   What happens when the bug occurs?
  Â
   holster disapper and dont come back until you pay again for changing outfit weapon
  Â
   What do you expect to see?
  Â
   the holster that we paid more than a usual blaster pistol in cartel market
  Â
   Steps: How can we find the bug ourselves?
  Â
   Cutscenes, holster dont apper in any cutscene !!!
  Â
   1 - Equip any of the blaster pistols with holsters:
  Â
   Payday Blaster Pistol
   Mischief & Anarchy Blasters
   DT-11 Blaster Pistol
   Gambler's Luck Blaster Pistol
   Rascal's Way
  Â
   2 - Put the Blaster in hands (combat mode)
  Â
   3 - Use one of thoose habilities:
  Â
   Deadly Onslaught (Powertech)
   Searing Waves (Powertech)
   Recharge and Reload (Mercenary/Powertech)
   Firestorm (Powertech)
   Kolto Pack (Scoundrel)
   Underworld Medicine (Scoundrel)
   Kolto Waves (Scoundrel)
   habilities that hide the weapon in hand
      Â
   theory: what this hability have in commom ? they hide the blaster, and when the animation finish the programmer forgot to force holster to render back like he did with the pistol
   solution: Force render holster again or let the pistol stay in hands while casting the animation (good idea)
  Â
   obs: Make sure the weapon is on hand (basicaly combat mode)Â
Â
Â
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Bioware change EMERGENCY POWER BUBBLE ANIMATION pls, we are Bounty Hunters/Tropers and not JEDI CONSULARS (yes we note!!)
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I'm hoping to see the Powertech combat style on PTS relatively soonish, and I wanted to give a few points that I would really liked to see changed for Powertech tanks specifically in 7.0. In PvE, they're the left behind tank (and have been for a while). Assassins are almost mandatory on a lot of fights due to their cheesing ability with Shroud, ehanced by Two Cloaks giving more Shrouds or Friend of the Force allowing them to share Shroud. Juggernauts are just solid tanks, with a good balance between passive mitigation, strong cooldowns and Mad Dash/Saber Reflect to avoid damage.
Â
The first thing Powertech tanks need is for the 6 piece from Emergency Power to become baseline, this masssive damage shield finallly gives Powertechs something somewhat close to Shroud and Reflect/Dash, but it shouldn't be locked behind a Dxun hm+ set. It's the difference between viability and non viability of PT tanks on some fights.
Â
Prune Translocate. I don't want it, I don't need it, I've never wanted or needed it. In PvE it's utterly useless except for annoying your teammates and in PvP its usefulness is questionable as well. Needing you to be away from the target you want to defend and then being locked behind a casting time. If you don't want to remove it entirely, make it a choice somewhere so that we can forgo it and pick another option.
Â
Possibly make Carbonize a tank only skill. Bioware seems to want to remove CC from most classes, Sents losing Awe and Stasis, Guardians having to opt into Awe, Flashbang and Debilitate also being choices. Carbonize could replace Translocate as one of the tank abilities, so that tanks can still retain a little more CC, while overall CC goes down. (You're also done with stacked PT dps doing triple Carbonize).
Â
Buff Kolto's healing to Merc levels, make it one of 3 ability choices if you have to. It just heals to slowly, and stops at too low health percentage right now. In PvE you're still very much left in one-shot range, in PvP you're not that far above execute range.
Â
Maybe prune Stealth Scan? Powertechs have already lost a few abilities over the years (looking at you Missile Blast and Overload), so I wouldn't prune too many abilities from them. However Stealth Scan could be an ability that can in my opinion be removed. It could also come as an option with the bonus movement speed from the utility baked in.
Â
Another potential prunable ability might be Deadly Onslaught. With Searing Wave/Firestorm, Shatter Slug and Flame Sweep we're not exactly hurting for AoE abilities. Deadly Onslaught was given as a replacement for Death from Above. However without the latter's 30m range (and with its incredibly wonky animation) plus its superfluousness due to other AoE abilities, I could live without it.
Â
Something like Kolto (70%), Power Yield (plus EP 6-piece for tanks) and Stealth Scan/Deadly Onslaught/Translocate could be the seemingly mandatory choice between 3 abilities.
Â
Cant Agree more, pt tank dont need shatter slug or Teleport, we can change this 2 for 2 new passive DF, like (Railshoot gives u Rail Shield that absorb X damange for the next 3s) or (Oil Slick gives you shield and for all friends inside, idk 30k shield absorb) (Kolto heals 60% plus) (Poweryield self cleanse) something like that
Â
obs: only for pt tank
Â
Its funny how merc dps can survive more than a pt tank (on pvp)
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When you
RocketPunch with Powertech
roll with operative
Ravage with guardian or juggernaut
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the torso cover turns inside out and stays in front of the character all the time, there's no way to fix it, just taking off the outfit and putting it back
Â
The Set: https://swtorista.com/armor/star-wars-the-old-republic/tribal-champion-armor.jpg
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please the minimum that a set of 2,100 has to do, and look nice and work with the character
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I bought 60 days of Sub, 5 days ago, the site shows my remaining 56 days, but so far in the game I am "PREFERED PLAYER"
Â
When I am going to receive my truth sub ?
Â
i already send 3 emails to support@swtor.com
Â
(no answer since Friday)
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Hi kiovec and Outcastt,
Â
Your issue is now fixed. If you log into your account, you will see that your status has been changed to subscriber.
Â
My site says "You have 56 days" and in game im NOT SUB... pls fix or give my money back
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You're writing on this forum. Only subs can write on this forum.
Â
I am sub on site but bioware says in game "YOU ARE PREFERRED" i buy 60 days and i lose 5 days, i send 5 emails for bioware...... no one respond, bioware give my money or my sub back pls
Blaster Holsters dont apper Cutscenes
in Bug Reports
Posted
Hey i was playing the new 64bit version, and in cutscenes my blasters holsters dont apper at all 😔
Gambler's Luck Blaster Pistol
maybe i am wrong and this is what was intended, I'd appreciate a response 😄
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