I'm sure it has been said already, but am not going to go through over 380 pages of the thread to check.
I'm not sure how this helps Australian players. Our evenings do not coincide with US evenings, so the low population and the resulting long queue times will still occur, regardless of whether we're on an ASPAC server, or on a US server.
Transferring us over to US-based servers will merely transplant the problem. Sure, The Harbinger (using it as an example, as I play on Dalborra) will have a higher native population, but the expected improvement to queue times would be small, I would suspect.
At least, this was my experience from playing on Proudmoore for many years in World of Warcraft. As an Aus player on a US server, we ended up playing with other people in the same time zone, and some US night owls. There were "a few more" people around, but not enough to really make an impact on queue times.
Throwing all of us on to The Harbinger will likely mean actual queues to get on to the server during weekends for Australian players, as we'd be trying to connect during the US Friday and Saturday evenings.
I have to admit that I'm saddened by this decision. I play this game because I like Star Wars, and enjoy the low latency due to having a "local" server. Being able to play a game without a ~200ms time penalty was refreshing and fantastic.
This decision to decommission the ASPAC servers is not one that I can continue to support, unfortunately. If I want to play a game on a US server with heaps of people, I can always go back to my old WoW guild, right? I hear there's Pokemon now.