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Calindorz

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  • Location
    Australia
  • Occupation
    Business Systems Analyst
  1. Just want to confirm that after a drivers stuff up with the latest Anniversary update for Windows 10, the issue came back. I've just installed v372.90 and there are no artifacts.
  2. Hello all, More a public service announcement. I had an issue with the newest nVidia graphics drivers - v372.54, released August 15, 2016. https://i.imgur.com/ebPw5z9.jpg In any cutscenes, or in the character select screen, there were little black artifacts flying around all the characters - both PC and NPC in in-game cutscenes. You can see some of them in the linked screenshot, around the face of my character. My system is: CPU: i7-2600K GPU: GeForce GTX 660 Memory: 8.00GB OS: Windows 10 Pro I could get rid of it by setting the Shader Complexity setting in Preferences --> Graphics to "Very Low". No other setting change would remove the black artifacts. I rolled back to a previous version of the drivers - to v368.81, released July 14, 2016. This set of drivers seems ok so far, no artifacts around in the character select screen. Playing now, will edit once I hit an in-game cut-scene. Edit: In-game cut-scenes not showing any issues. Looks like I'll be sticking with these drivers for a while.
  3. Will throw my hat in the ring too on my Trooper.
  4. Can confirm this too. Following the droid's instructions led me towards the waterfall. After reading this thread, I ran around scanning the "Newly Dug" mounds, and found the item to complete the quest.
  5. I'm sure it has been said already, but am not going to go through over 380 pages of the thread to check. I'm not sure how this helps Australian players. Our evenings do not coincide with US evenings, so the low population and the resulting long queue times will still occur, regardless of whether we're on an ASPAC server, or on a US server. Transferring us over to US-based servers will merely transplant the problem. Sure, The Harbinger (using it as an example, as I play on Dalborra) will have a higher native population, but the expected improvement to queue times would be small, I would suspect. At least, this was my experience from playing on Proudmoore for many years in World of Warcraft. As an Aus player on a US server, we ended up playing with other people in the same time zone, and some US night owls. There were "a few more" people around, but not enough to really make an impact on queue times. Throwing all of us on to The Harbinger will likely mean actual queues to get on to the server during weekends for Australian players, as we'd be trying to connect during the US Friday and Saturday evenings. I have to admit that I'm saddened by this decision. I play this game because I like Star Wars, and enjoy the low latency due to having a "local" server. Being able to play a game without a ~200ms time penalty was refreshing and fantastic. This decision to decommission the ASPAC servers is not one that I can continue to support, unfortunately. If I want to play a game on a US server with heaps of people, I can always go back to my old WoW guild, right? I hear there's Pokemon now.
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