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ForaskenShadow

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  1. As the title implies, currently when switching loadouts, items seem to go into your inventory at random, often requiring organization afterward. What if a function were added to specify that when a loadout is switched, a particular item returns to a designated slot in the inventory? I'm unsure of the complexity of implementing this suggestion, but I thought I'd propose it nonetheless. It feels like there's already a somewhat similar system in place, where loadout switching requires 15 available slots
  2. Keep up the necromancy we will get their attention eventually.
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