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Miniearth

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  1. I’m appalled by these changes. You didn’t just nerf the crafting objectives, you’ve made them completely irrelevant. Small guilds rely on these objectives to hit their target yields. Startup guilds will now have absolutely no appeal. In addition to the new grace period, there will be no reasonable way for them to offer their players conquest rewards compared to the established guilds. The only thing you’re doing with these changes is destroying the small communities who will now struggle, or just be unable, to perform in conquest. If that is your goal, to wipe out the small, tight-knit groups who enjoy building their guilds and to consolidate the remaining players into mega guilds, then congratulations. That’s exactly what you’ll be doing. All to appease a vocal minority who were unable to win in the current conquest framework and repeatedly asked to change things to favor them. Players who automate, as you say, are probably very few, if they do exist. Perhaps target those accounts who violate your ToS, instead of ruining a major aspect of the game for a large number of players.
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