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Posts
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I'll take it. I thought something was missing.
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"Rocket science this is not." --Yoda
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And, really... Why not just fix this feature?
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I've noticed this problem with my characters, too.
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remove the timer from planetary bonus missions
Wulfengrim replied to CasperTheLich's topic in Suggestion Box
Why move the reset? Just dump it. -
Wait, what?
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A Custom RP Quest System could save SWTOR
Wulfengrim replied to Saito_Hiraga's topic in Suggestion Box
Indeed. It was a cool system, but too easy to abuse. I would have preferred if (almost) all the rewards had been "virtual rewards" -- bonus XP or Influence that could only be redeemed through standard play. I said "almost." If I were making City of Heroes 2, Player-created missions that were approved by the Dev Team would grant standard rewards. -
Not a bad idea. In fact, I wish we could access the Legacy Bank before the first cutscene plays.
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remove the timer from planetary bonus missions
Wulfengrim replied to CasperTheLich's topic in Suggestion Box
I agree. I find all the auto-resets annoying, but the Bonus Series resets are inexcusable. How many casual players can play through a whole series in one week? I often team with a friend who lives on another continent. Given the time difference, Saturday is the only day we can team & not every Saturday works. We'd be lucky to play through an entire Bonus Series in one month, much less one year. We had abandon the Tatooine bonus missions in mid-series because of the auto-reset. In one fell swoop, the Devs made large chunks of content unplayable for casual subscribers. -
Of course, minus the cutscene & dialogue. I use terminal all the time when I'm farming. When I'm playing through the storyline, OTOH, I like playing through the cutscenes & making the dialogue choices. It's one on the best features of SWTOR. Under the current system, I get Enemies of the Republic from a dying soldier in the middle of the Works, but if I rest between the Works series & the Ruins of the Jedi Temple, the mission disappears (as well as any Companion bonuses from the dialogue) & I have to skip the mission or re-accept it. If I re-take it from the terminal, the conversation bonuses disappear. If want to re-take the mission from the dying soldier who asked me in the first place, I have to fight through half the Works to get it. Or maybe the mission just slips my mind & I don't experience it as part of my play-through on that character. SWTOR uses this design feature for numerous Heroic missions throughout the game: A Heroic mission granted in one zone or region but played in the next. It's a good design feature, or it was before the auto-reset messed up the whole thing.
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Let First Companions Keep On their Clothes!
Wulfengrim replied to Captain_Helryx's topic in Suggestion Box
All of my Companions have kept their original gear. No offense, but what are you talking about? -
P.S.: I feel ignored.
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You misspelled "Gungan."
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To whatever extent the Daily & Weekly resets were introduced to facilitate Galactic Seasons, someone is letting the tail wag the dog. I like Galactic Seasons, but I don't want it to interfere with my Toons completing their storylines. These resets (almost all of them) make it harder to keep track of which Missions I've completed & which ones I haven't. If I accept a Heroic Mission on Monday, but don't get to finish the Heroic the same day, it vanishes. If I return to that toon on Friday, I have no way of knowing if I've run that Heroic. I may not even see the Contact who gave me the Mission. For example, I had to run Enemies of the Republic on Coruscant out of order just to avoid the Heroic vanishing from my Mission List. I could have gone to the Contact again, but (1) the poor solider already died giving me the mission once; making him die again would just be rude, and (2) he's somewhere in the middle of the Works. This set-up works great for farmers who've already completed all the storylines, but I haven't finished all the storylines, & I find the whole thing to be an enormous headache. And now I'm trying to remember if my Bounty Hunter completed the Nar Shaaddaa Bonus Series so he & Make can go to Tatooine. I don't think so, but I don't remember for certain. And if I do try to complete the Bonus Series, I have to remember whether or not I completed each mission. And there's no in-game for tracking that. Plus, I have to complete the entire Bonus Series in one week. I can do that, but it's not relaxing or enjoyable to follow that strict timetable for every single one of my toons. What's the point of having a Legacy System if you're going to punish players who play their entire Legacy? Did the Devs listen to feedback from anyone who wasn't a veteran farmer? Granted that's exactly the kind of person that plays on the test server, but they took availability bias into account, right? Right?