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Skull_Throne

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Everything posted by Skull_Throne

  1. Just got to this same part. Reinstalled, nothing. Swapped settings. Nothing.
  2. I have pulled a temporary fix from an old thread. While it does work, it's a royal pain and requires a bit of back and forth to get it to work. http://www.swtor.com/community/showthread.php?t=904310 Just paste C:\users\[username]\AppData\Local\SWTOR\swtor\settings into your search bar. Go to that folder and open up the "client_settings" file. You don't need to delete it like the above thread says. Instead, plug in the desired resolution under "height" and "width." I think what this does is lock the resolution at that level. When you boot up you'll still be stuck on 800x600 and still unable to access the drop down menu. Hit Alt+Enter to go into windowed mode. It'll grey out the box entirely. On the left, switch it manually back (using the drop down box) to full screen and it should pop straight into whatever resolution you plugged into the "client_settings" file. It's worked every time for me so far. But it's a real pain since you have to do this every time you launch the game. I'm 95% certain it's the patch at this point.
  3. Still no luck. I'd initially thought that the computer's resolution settings were perhaps conflicting with the game's. I don't think that's the case though.
  4. That's fine. I'll be looking for any anomalies that I can find. Also of note - I AM able to change any of the other graphical options (Aliasing, Shadows, Tree details etc.) I also get the sound/effects when I click the resolution arrow. The list just doesn't drop down.
  5. Wow. Thanks for pulling all of this up. I'm going to download some of the software updates listed on the page. This isn't really a laptop used for playing games. SWTOR is the only one I play. My resolution is usually set on the third option (two above 800x600) anything above that and it gets a bit chuggy at times. I really haven't had any issues with this prior to the new patch drop.
  6. Okay. Here's the dxdiag: http://hastebin.com/guqusezabi.tex Client Settings: [Renderer] AllowColorRemapping = true AllowDepthOfField = true AmbientNPCCount = 35 D3DFullScreen = true doBlobShadows = true doShadows = false DYDDrawDistancePreset = 0 EnableBloom = true GraphicsDeviceId = 6422 GraphicsQuality = 6 Height = 600 NativeHeight = 2160 NativeWidth = 3840 PerfTestFlags = 442258 PlantDensity = 50 RefreshRate = 60 ShaderSet = 9 SpeedTreeDistanceScale = 1.25 TextureAnisotropy = 8 TextureQuality = 0 VerticalSyncState = true Width = 800 AntiAliasingLevel = 2 AtlasQuality = 0 MeshLODQuality = 1 WindowX = 0 WindowY = 0 CodeVersionChanged = false LastCodeVersionRun = 1 ShadowMapResolution = 1024 [Game] MoviesFolder = ..\..\Movies SwtorRegKey = SOFTWARE\BioWare\Star Wars - The Old Republic
  7. Hey guys, Still kind of new to the forum. Has anyone else had issues with their resolution setting being stuck at the lowest and unchangeable? I click the arrow and the drop down menu won't open up. This did not happen before 5.0 I'm wondering if it's actually a bug or just my laptop. *Edit* Also forgot to mention - I did try updating my display drivers and looked at different graphics properties to see if I'd inadvertently changed something. Nada.
  8. I've reinstalled four times. Cleared bitraider folder etc. Nada. I guess the silver lining is that this is a game-wide issue. Also; after the second reinstall I can no longer change my screen resolution. I posted this in another thread but I suppose this one is more appropriate? New to the forums, sorry. **Edit** Actually got a response on the report I'd made. It was just a canned, "Yeah. It's bugged. Sorry. Keep checking future patch notes." I'm not about to re-roll a level 62 character to progress in the story. I guess it ends here as far as I'm concerned.
  9. After I installed KoFE I haven't been able to change my screen resolution or complete the Descent into the Core quest for the Rise of the Hutt Cartel expansion. I've reinstalled twice. That was after resetting the quest just under ten times. These are both old bugs, by the way. With the last posts on the subject I could find being back around launch.
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